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nuska

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nuska

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  1. nuska
    nuska
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    Hey guys, I'm retired from releasing and maintaining mods, I don't respond to PMs or comments. Please don't repackage and upload my mods elsewhere, thanks! Derivative works and new stuff based on my old stuff is all fine. This is old and ugly.

    -Check out CharGen Extension for a powerful EEO-compatible SKSE based face slider addon. I contributed the morph assets and it works for all nonbeast races!

    -Thordir made patches for Dawnguard and Dragonborn available here. Note that the patch set is not under my control and any questions should go to the author.

    -I have a blanket free use policy on my mod assets. If I made it, feel free to use it for whatever, you don't need to ask permission. Crediting is nice but not mandatory.

    -I'm not updating any of my mods any longer.

    -Feel free to make patches or modifications to this mod if you want to.
  2. EthienVonStahl
    EthienVonStahl
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    When I'm trying to create a new elven character, the eyes are really large and come out of the eye sockets, I tried fixing this by tweaking the eye size/postition but it always end up looking weird and the eyebrows glitch out, has anyone encountered a similar issue?
  3. coppolino1
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    Hi guys I've a little problem yesterday I've installed EEO mod and started a new game. Played smoothly until completing first mission, then I shut down PC. Today when I start the game from SKSE loader, after bethesda logo the game shut down itself without no error board. I run TES5Edit to ascertain any incompatibility and it says that it can't load ethereal_elven_overhaul.esm file. It sounds really strange, cause the mod itself in the folder doesn't contain this file. Could u help me please I don't want to erase this mod cause I'm using an elf preset and it's my first elf run.

    PS EEO mod has been installed via NMM and I've downloaded the compatibility patcher for dragonborn, dawnguard, and immmersive patrols.
    1. Browzy
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      "I run TES5Edit to ascertain any incompatibility and it says that it can't load ethereal_elven_overhaul.esm file" that alone tells me, that you have a mod that for some reason requires ESM version of this mod, not ESP version

      CTD after logo is always caused by missing master files. Check all your mods relying on EEO and contact the author of the problem plugin because for some reason, their patch/mod requires esm instead of esp

      possibly one mod you use that patches EEO with other things got updated for you and that caused the issue
  4. vlainstrike
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    So, let's say I want to use EEO JUST for compatibility with Racemenu Preset mods (eg. Myst's RaceMenu Presets), but I don't want it to touch NPCs since I'm using other overhauls. What all would I need to hide/delete in order to make that work? And would I need to edit the esp? If so, what needs to be removed?
    1. MrPandaz
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      I was wondering the same thing
      if I download this mod I'm assuming I'll have to delete all actors with xEdit , I'm hoping it's that simple.
    2. Nexak
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      Doesn't racemenu contain the elf morphs from this?

      So really all that's different is the missing npc face geometry and whatever normal map gets applied to them under Ethereal\ElfRaceName\

      You can jack the facegeom meshes from this and the Dawnguard/Dragonborn patches for it, and just copy them to your FaceGeom folder, then copy your face normal maps (_msn.dds) to Ethereal\ElfRaceName\<Gender>Head_msn.DDS

      So in Racemenu you can use its morphs to build elf pcs that don't look like 45 degree angular mutants, and Facegen stuff from this for npcs.
  5. baller101
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    For some reason, the freckles (aka laugh lines) as well as the new war paints often don’t show up at all when I load the game. In other words, sometimes they DO show up when I’m making a new elf character, but most times they simply don’t appear at all. If it makes any difference, I’m using CBBE, Bella’s Better Females, and No More Blocky Faces alongside this mod, however I load this mod after all of them.
  6. maxman885
    maxman885
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    Hello, what enb do you use on your first picture?
  7. fishlove69
    fishlove69
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    I'm experiencing a problem. Does anyone know why I'm experiencing a problem that causes a "double face" bug? I do use ECE and I'm not sure if that's the problem.
    1. SemprusGalligan
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      Same, there has to be a fix somewhere.
    2. LaurellaBellaBean
      LaurellaBellaBean
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      It says on the description page that it's not compatible with Enhanced Character Edit. I would go with Racemenu.
  8. Majorshepard
    Majorshepard
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    This may be the wrong place to ask but thought to try. This is about SSE. So I originally had this on Oldrim and liked it, so I thought to get it for SSE. All I have done is simply download it manually and add it to NMM and installed it and it seems to be working fine, had it installed for a while now with no serious problems. I was wondering though if there are any other steps I need to take with it tho?

    Does it need to go through this NIF optimiser I see people mentioning on other mods? Is it even a good idea to use it in SSE when this mod hasn't been updated in years? I was holding out hope it would get ported but as Nuska has both stopped creating mods and is Banned I don't think it's going to happen. If there is going to be even one minor problem I'd rather not deal with it and would uninstall the mod, so let me know if there is any.
    1. MrPandaz
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      This mod makes EEO compatible with SSE
      https://www.nexusmods.com/skyrimspecialedition/mods/7351
    2. Majorshepard
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      Is that all it needs? I use the patches from there now but I wasn't sure if that was it. Well cheers anyway :D
    3. SlyWolfe
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      In general it is good practice to convert the esp by using the SE CK. To change it from form 43 to 44 is as easy as loading and saving the esp but be sure to set it as active file and checkmark its master files as well. If there is a bsa file use BAE to extract the files into loose files (repacking them is optional). Also yes, use nifoptimizer on meshes and textures. You can use SSE Edit to make sure everything is as it should be.
      Voila!
      For further aid try google and if you're confused by anything feel free to pm me
    4. LaurellaBellaBean
      LaurellaBellaBean
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      I did what Slywolfe said to do and haven't had any issues with using the mod in SSE. Having said that, it's important to note that EEO for original Skyrim only contains files for Skyrim and not the DLC. The patches here: https://www.nexusmods.com/skyrimspecialedition/mods/7351?tab=posts does contain files for the DLCs.
  9. rugratrew
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    Is there a way to get this to work the RaceMenu?
  10. nedned97
    nedned97
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    it is compatible with fair skin complextion ?
    1. CCCP1USSR
      CCCP1USSR
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      Doesn't seem to be, at least not out of the tin. It causes a very obvious neck seam even when fair skin complexion is placed below it in the mod organizer and thus should be overwriting it, but it doesn't. That being said, manually deleting the textures folder seems to make it compatible.
    2. SlyWolfe
      SlyWolfe
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      Replace the existing meshes and textures with the ones you want to use - Adjust with bodyslide. Presto
  11. Atardecer
    Atardecer
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    Can anyone speak as to the appearance of Elves that aren't patched? Say, for example, any later additions to Interesting NPCs that are unpatched. No facegen file or NPC appearance change, but change to race. Does the offender just look like vanilla or is their face all messed up?
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