Skeleton Key - Nightingale Potential Unlocked by GuardianDandelion
Skyrim » Magic - Spells & Enchantments
Added: 11/09/2012 - 04:12AM
Updated: 11/09/2012 - 09:04PM

68 Endorsements

2.0 Latest version

775 Unique D/Ls

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Uploaded by GuardianDandelion


Last updated at 21:04, 11 Sep 2012 Uploaded at 4:12, 11 Sep 2012

Mercer may have been a dick and left you to die, but his ideas weren't stupid.

I can't be the only one who saw Mercer use all of the Nightingale abilities without limitations and wanted to be able to use them myself. I wanted to betray the Nightingales for my own gain just like Mercer. But what happens when you get the Skeleton Key? Nothing. You need to return it to the Ebonmere because of all of this talk of "thieves with honor."

And that's what this mod is for. With a simple tweak in the CK to the SkeletonKey perk, I've made it so that when the Skeleton Key is obtained during the correct quest (Not simply by using Console Commands), you gain all three Nightingale powers.

Description of this mod changes:
February 17, 2012: I finally decided it was time for me to remove a misleading part of this description. No, no changes to the file. I doubt it will ever really need to be changed.

September 11, 2012: I was being stupid and added the effect of Shadowcloak rather than the power. Version 2 should have all three powers now.