I guiiiise. I haven't played skyrim since like 2002 and stuff from the real world like school, unicorns,working as a hooker and stuff is taking most of my time so I won't be able to add new features or provide quick support. I check the site like once a year so if you need quick reply (1 month) you should send me a pm. The script sources are included so feel free to take a look if you want to add new features to start you programming career. Thank you for all the nice comments and feedback. I love you. bye.
does anybody know a lightweight alternative to this? this conflicts with some mod in my load order that causes the player to get stuck in an endless blacksmithing hammering on anvil animation when standing up from sitting.
Hello The created sitting spots aren't auto disappearing when I travel far away, and the on;y way to actually do that is save each time in case the created one, isn't right ? Using ver 11.0 installed with mo2
I have a question- why bother creating a "sitting spot" when 2 of the 4 powers offered are to SIT (with no "spot" needed!) Why not just use those 2 sit powers, why would i ever go through the 2 step hassle of creating a spot first, then sitting second? Anyone know?
why bother creating a "sitting spot" when 2 of the 4 powers offered are to SIT
Because 2 of the powers are for You to use , and the other 2 are for Any Followers to use and have them sit near you around a camp fire or such, and plus when not in use by followers other npc's or kids will also use them, ( Immersun) !
I cannot for the love of me figure out how to create a sitting spot. I equip the spell, unequip any other weapons/spells and then press every key on my keyboard that does *something* and yet nothing happens. How DO you sit down with this mod??
The spots i create is not removed when i leave the area, i can move to a different hold and when i come back the spot is still there? I have to disable the mod and make a new save, then the spots is removed.
Also it still crashes some time when you sit down, not often but it happens.
is there anyway you can make the crosshair target on the ground the place to sit??? Sometimes it is awkward to have to walk where you want to sit... like if i want to sit on a tree stump, it is weird i have to stand on top of it instead of using it like a chair... i dont know the skse allows but there should be a way to detect where the ground is with some kind of vector3 function or just grab the ground position in front of the player instead... Player.Position.Offset(0,1,0).ToGround() not sure what the code is but you could do stuff like that in GTA
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The created sitting spots aren't auto disappearing when I travel far away, and the on;y way to actually do that is save each time in case the created one, isn't right ?
Using ver 11.0 installed with mo2
Because 2 of the powers are for You to use , and the other 2 are for Any Followers to use and have them sit near you around a camp fire or such, and plus when not in use by followers other npc's or kids will also use them, ( Immersun) !
https://www.nexusmods.com/skyrim/mods/11811
Only if you want to use other animations then vanilla animations, the sitting animations used in this mod is vanilla animations.
I have to disable the mod and make a new save, then the spots is removed.
Also it still crashes some time when you sit down, not often but it happens.
EDIT: changed lo and it's working perfectly fine.
thank you for making this mod