It works fine for me and Ive been using it since it came out.Other than the stutter when it saves it works great and I know from other auto saves people put out there you cant get rid of the stutter.
There won't. There isn't a papyrus script command to allow full saves. The only way to implement them is through the console or the GUI as far as I'm aware.
This mod seems to make my game freeze about ten percent of the time when it autosaves.... I would just stick with my game autosaving when you pull up the menu every two minutes, but for some reason when I try and rely on that it turns off randomly when I really need it.
You must deactivate the mod starting quest of Vaermina "Waking Nightmare"backup during the second part of the quest is impossible! game crach and back to Windows
Scripts don't get baked into save games. The data from the script is stored in the save game, though, and when the save game is loaded it will put that data into the script during run-time. If the script isn't found, it'll discard the data.
The reason that Convenient Horses has an extra script for when you get rid of the mod is because Convenient Horses makes changes to other things that ARE stored permanently in the save game.
This mod doesn't make any changes to anything else, so there's no need to run a script to undo any changes.
Same thing with the TimeScale mod...though you need to use the "Set Timescale to ##" command to change it back to whatever you prefer when you uninstall it.
I believe you when you say that scripts don't get baked into save games, however, I disabled this mod for the time being, and I continue to get autosaves every 5 minutes on the dot. I even went so far as to delete the .ESP file from the data folder. Something's voodoo here
Nice mod. Very useful on harder difficulties. But I have sometimes problem with autosaves rewriting the same file and mostly it will result to damaged saves. In my cause of course. It will be posible to do that this do not making saves to autosaves slots but it save a clear save like that one which you can make from menu ? With date and all this things ? Is it possible ? Because it will be perfect. I know that will be problem with hard drive space but at leat make this optional will be good. And perfect if i can make a "manual" save by quick save key, but i think it not will be easily done .
Thanks for answer
PS: Thanks for savings hours of my time repetaing the same things due to my own stupidty PPS: Sorry for my horible english.
92 comments
game crach and back to Windows
Scripts don't get baked into save games. The data from the script is stored in the save game, though, and when the save game is loaded it will put that data into the script during run-time. If the script isn't found, it'll discard the data.
The reason that Convenient Horses has an extra script for when you get rid of the mod is because Convenient Horses makes changes to other things that ARE stored permanently in the save game.
This mod doesn't make any changes to anything else, so there's no need to run a script to undo any changes.
Same thing with the TimeScale mod...though you need to use the "Set Timescale to ##" command to change it back to whatever you prefer when you uninstall it.
Nice mod. Very useful on harder difficulties. But I have sometimes problem with autosaves rewriting the same file and mostly it will result to damaged saves. In my cause of course. It will be posible to do that this do not making saves to autosaves slots but it save a clear save like that one which you can make from menu ? With date and all this things ? Is it possible ? Because it will be perfect. I know that will be problem with hard drive space but at leat make this optional will be good. And perfect if i can make a "manual" save by quick save key, but i think it not will be easily done .
Thanks for answer
PS: Thanks for savings hours of my time repetaing the same things due to my own stupidty
PPS: Sorry for my horible english.