Skyrim

File information

Last updated

Original upload

Created by

KDC - kevinsterable

Uploaded by

kevinsterable

Virus scan

Safe to use

59 comments

  1. TheChickenWithAnAfro
    TheChickenWithAnAfro
    • member
    • 0 kudos
    I notice that it says that the mod will soon affect the homemade poisons, but this mod was last updated in 2013. Is there any followup planned on that?
    1. WestonG
      WestonG
      • supporter
      • 3 kudos
      It has already been included. There is a tick next to the to do and it also says this in the change log.
  2. skorpiss
    skorpiss
    • member
    • 1 kudos
    Hello,are you were planning on porting this beautiful mod over to Skyrim:Special Edition ?
    1. lazloarcadia
      lazloarcadia
      • member
      • 17 kudos
      I'm actually wondering the same. Special Edition please??
    2. viperpine
      viperpine
      • member
      • 0 kudos
      Same... I have just posted on the S.E. forums asking if anyone might be able to help to port this over or come up with something for Special Edition.

      It is SOOOO needed.
  3. AlexsanderNexus
    AlexsanderNexus
    • premium
    • 329 kudos
    Hello I would like to inform you that your mod is partially incompatible with:

    Immersive Potions by Nastakanoth

    .. although I use both without problems.

    I am still trying to merge the two mod's into one, since they end up using similar references in some ingredients I do not know if it will be 100% compatible.

    I refer only to the part of igredients when used the table of alchemy, for example: some ingredients like ectoplasm and red mountain flower, maybe to be edited in both mod's cause certain conflicts.

    However this is just a note to take into consideration or maybe add to the main page.

    I will migrate this note to the other author's page as well. Congratulations on the mod.

    ---

    Edit.

    I would like to mention that with the last version of the Merge Plugins it was possible to merge the two mod's perfectly. 100%. Avoiding those conflicts with ingredients and creating potions.
  4. killgore
    killgore
    • premium
    • 38 kudos
    fyi guys this mod :
    - changes the vanilla poison traps by increasing the poisoned duration and damage slightly example : 5dmg/15s -> 6dmg/30s
    - changes some ingredients "power" to increase alchemy crafted potions I guess
    - changes poisons you can buy 2-4x the damage

    the only problem I see is that it overwrites USLEEP changes
  5. VaynardTheWhiteWolf
    VaynardTheWhiteWolf
    • account closed
    • 4 kudos
    At the level I am, 250, the poison is useless, the mod make it act like the weakest poison on the Vanilla. I seek for a mod that makes the different Poison on the game deal % damage, like 25%, 50% 75% and 100%, a real deadly poison, of course the damage would be dealt over time, so the 100% would be the slowest to act, yet the most dangerous. Killing people on crowded Taverns mod is dangerous and poisoning became my only way.
    1. Solozogy
      Solozogy
      • member
      • 4 kudos
      Isn't the max level 255? Keep at it, Your almost there
    2. killgore
      killgore
      • premium
      • 38 kudos
      considering the game is not designed to be played above 80, yes really...more like 60 actually except for a handful of mobs, reading even two years later a a 250 guy asking for a balance mod is kind of funny
  6. NinjaPotato02
    NinjaPotato02
    • member
    • 0 kudos
    The game crashes when I have this mod activated. It looked really cool.
  7. TryHardHusky
    TryHardHusky
    • supporter
    • 0 kudos
    Hey, Is there a way to get this working with WeightlessItems?
    Potion weight values are being overridden.
    1. Netaclan
      Netaclan
      • supporter
      • 0 kudos
      Load weightless items after this mod
  8. CollegeDowntime
    CollegeDowntime
    • member
    • 0 kudos
    I'm having difficulty creating the poison traps. The only other mod I have that uses potions is the Radiant and Unique Potions and Poisons and it's placed higher up the list. How do you create the traps?
    Thank's in advance!
  9. jackslapped
    jackslapped
    • premium
    • 0 kudos
    I'm not sure if it's this mod that affects this, but one of my mods is breaking the functionality of Ravage Health on my game. In game under the potions description it gives a description of lingering damage health but stronger. But the problem is when I use Ravage health poison It doesn't do anything to them at all. The only other poison mod I have is poison overdose which increases the number of strikes with a poisoned weapon.
  10. L0tus
    L0tus
    • member
    • 0 kudos
    Alch-created potions now giving me xx damage for 0 or 1 second only. Doesn't look like the mod is still supported either oh well.