Skyrim

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Aplestormy

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aplestormy

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167 comments

  1. CursedSiren
    CursedSiren
    • supporter
    • 19 kudos
    Is this safe to clean?
  2. Skajrimowicz
    Skajrimowicz
    • supporter
    • 0 kudos
    I hope this mod will be available in Skyrim Special Edition.
    1. noum77
      noum77
      • member
      • 0 kudos
      It works on SSE out of the box, no tricky fix needed.
  3. Kiwihine
    Kiwihine
    • supporter
    • 6 kudos
    After all these years, I had your first lot of mods in steam Now found your mods here again and install these in my game, Omg ! the game looking awesome again a True Skyrim feeling once again for me Many thanks again for a truly lovely looking mod that is easy fixed if you do not like something in it delete it I play with Purity as well and all DLC...Had some problems with my AI mods working as it should be, but am leaving them on and will wait see if the AI s meaning the NPC AI will settle down to the new look of Riverwood again.
    Many thanks Kudos

    1. noum77
      noum77
      • member
      • 0 kudos
      Same here too, left Skyrim 2 years ago. Now back at it again and this is the first mod I searched for the SE version
  4. xGRINDERx
    xGRINDERx
    • member
    • 7 kudos
    Works in SSE. Download manually, Install manually MO/NMM, Play!!!

    (IF) you use LOS/Lanterns of Skyrim or the SE version...DO NOT use this mod...Use Lanterns of Skyrim and Towns and Villages Enhanced patch. Los TaVE Riverwood Patch by improbabile
  5. iowadrummer
    iowadrummer
    • supporter
    • 0 kudos
    Somehow this mod causes a floating tree at Bleakwind Basin - yes, the Giant's camp near Whiterun. Strangest thing. Not sure if anyone has reported this one or not, it's a pretty odd one. Anyone else experienced this?

    EDIT: Never mind, going deeper into the comments I see several posts about it. Will just remove with console!
    1. Rajomaxfuryroad
      Rajomaxfuryroad
      • member
      • 0 kudos
      I have the same thing
  6. Yohlazy
    Yohlazy
    • premium
    • 0 kudos
    Anyone know if this project still gets worked on and if compatibles with JK or other city mods will ever be made?
  7. Hannes821
    Hannes821
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    • 35 kudos
    all i can see in the pics is trees ;-)

    but thanks for working on Skyrim, mate
  8. Sylinter
    Sylinter
    • member
    • 1 kudos
    Not directly related to the mod, but can someone tell me what ENB is used in the images?
    Edit: Oh, ignore my comment, found it in the description lol
  9. Metalyard
    Metalyard
    • member
    • 30 kudos
    is Towns and Villages Enhanced mod requerided?
    1. kamyk2000
      kamyk2000
      • member
      • 0 kudos
      Not so far as I can tell no.
  10. kamyk2000
    kamyk2000
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    • 0 kudos
    I don't know if anyone ever tried the two mods together before so I thought I would mention that this mod is compatible with "City of Riverwood with player home" http://www.nexusmods.com/skyrim/mods/56741/? with some minor issues like moss hanging on nothing. Completely functional though, and simple to tweak with the disable command in the console for removing the odd plant (just save first in case you disable the wrong thing for those who don't know).

    I developed an attachment to Riverwood, so I thought I'd try them together.

    Oh, and neither of these mods inteferes in any way with the player house added by "Henriks Tomb Revisited_Larrys Legacy" http://www.nexusmods.com/skyrim/mods/56741/? just outside Riverwood either.