Just got through exploring this dungeon, playing on Special Edition, and wow, what a fantastic dungeon. The variety kept this interesting and love how it gradually transitioned from cave of vampires (the hardest part since I came in while at level 1, though did give myself some good gear to balance things out otherwise those vampires would have been impossible at that level) to draugr crypt, transitioned back to cave but with falmer and then into dwemer ruins, and the player home at the end, alongside all the treasure, all so well done. Oh, and I am always thrilled for a good trap that catches me off guard, nice one near the end, you got me.
This feels very natural as if it was shipped with the original game. Good job.
Found two glitches on my play through: 1 minor and 1 major. 1) At the puzzle with the 3 gates, the last lever animation is not working. 2) Right as I enter unicorn tower, my character falls through the flood, and I spawn at the very end of that level, where the elevator is.
@ pangallosr & JerryLove thanks for the feedback i'm glad it works. @ JobVanDam Yes the dungeon respawns after 30 Game Days because of the Encounter Zone... BFBZone If you empty the chests they will respawn as well. Notice that most containers(except DLC and Boss Containers) can be used as a storage and will not respawn if you have items in them, i was using a Beehive in Riverwood as storage for heavy items...
Well Done! Zero bugs, CTD's or issues having follower the whole way through. It's a little heavy on the loot, but I'm past having to pick up everything. Good location with views. Almost killed the house tenders, lol. You have an endorsement.
Hi everyone, first of all sorry about the unacted promises but i had so much to do in the real life; also my reiki training began therefore it is very obvious that this whole modding fun may fade away. About the Master files, LODs and so on: already found most of the information, explanations and tutorials that i probably won't use at all. I wish i had more time...
Big Thanks to Cataxu again for the efforts he made keeping this mod alive while i was away.
@ trackiedacks Hi bro, of course u can leave your followers there they wont walk away; in fact the Cell is set up like an Inn so there shouldn't be any issues. @ FozzyWig Sorry about the delay but 1.3 fixes the doors
Sorry about the delay not only could i take two followers but i could grab, use, throw away items all the way through the level without any problems, but i don't thionk i manually saved but it auto saved when switching from level to level with no problems.
That's interesting you were able to enter the dungeon with two followers. Perhaps the bug is limited to my system. It shouldn't crash, the behavior I observed was that menus were locked out, except for the ability to save nor could anything be picked up or used. If that didn't happen to you, that's great! Please let me know.
47 comments
BTY-I really appreciate the work put into the MAP so I could find the place.Lots of folks don't bother.
Again, many thanks!
You get the "good guy award"
Found two glitches on my play through: 1 minor and 1 major.
1) At the puzzle with the 3 gates, the last lever animation is not working.
2) Right as I enter unicorn tower, my character falls through the flood, and I spawn at the very end of that level, where the elevator is.
@ JobVanDam Yes the dungeon respawns after 30 Game Days because of the Encounter Zone...
BFBZone
If you empty the chests they will respawn as well. Notice that most containers(except DLC and Boss Containers) can be used as a storage and will not respawn if you have items in them, i was using a Beehive in Riverwood as storage for heavy items...
It's a little heavy on the loot, but I'm past having to pick up everything.
Good location with views.
Almost killed the house tenders, lol.
You have an endorsement.
first of all sorry about the unacted promises but i had so much to do in the real life; also my reiki training began therefore it is very obvious that this whole modding fun may fade away.
About the Master files, LODs and so on: already found most of the information, explanations and tutorials that i probably won't use at all. I wish i had more time...
Big Thanks to Cataxu again for the efforts he made keeping this mod alive while i was away.
@ trackiedacks Hi bro, of course u can leave your followers there they wont walk away; in fact the Cell is set up like an Inn so there shouldn't be any issues.
@ FozzyWig Sorry about the delay but 1.3 fixes the doors