I want to use this in my new mod so bad but i cant find it in the CK after installation. I've tried multiple different ways of storing it in the Meshes file and I still cant seem to find it. Maybe im not looking in the right place? HELP!
Very nice! I didn't have to bother with Nifscope to get these into the game, just change the model in the ck on a duplicate item, easy! I agree with syscrusher, single piles of scrolls without the shelf would be great, they could be added to any shelves or tables, etc...plus you could have 3-4 piles on one shelf made into containers, instead of the whole shelf being one container. That would save a lot of space and make locating and sorting them much easy. Keep up the good work, and thanks again for sharing!
May I suggest an additional version? it would be wonderful to also have the scroll piles without the shelf, so that one can place them elsewhere or can make multiple scroll containers on a single shelf.
(The Nexus stripped out my formatting, so I had to use double-dash to represent a directory level...sorry.)
This is just *one* suggested structure, similar to what I use. You could also follow the exact directory structure that Tonynarko67 used, but then your mod will conflict with anyone else's mod that also uses this resource. It is a judgment call, and there are pros and cons to doing it either way.
In general, for large resources such as texture packs, I try to leave them at the original path to reduce redundancy on the downloader's system, but for small resources, I relocate them. Mesh files are almost always small, and this mod does not include any custom textures.
Hope this helps. As I said, this is just *one* way to do it, and others may have other suggestions. You might want to review one or more of the modding tutorials or post on a forum thread for other suggestions.
25 comments
These are great, thank you so much for making them and sharing! Heartily Endorsed!
PileScrolls - go download the Pack of Oarystis and me
<3
Mods like this and users like yourself sys are why I want to give back to the community.
@Robinsage: You will need to include any resource meshes in the archive for your mod. Your 7zip file should have a structure like this:
Data
-- yourmodfile.esp
-- Meshes
-- -- robinsage
-- -- -- tonynarko67
-- -- -- shelfscrolls
-- -- -- -- *.nif(put all Tonynarko67's NIF files here)
(The Nexus stripped out my formatting, so I had to use double-dash to represent a directory level...sorry.)
This is just *one* suggested structure, similar to what I use. You could also follow the exact directory structure that Tonynarko67 used, but then your mod will conflict with anyone else's mod that also uses this resource. It is a judgment call, and there are pros and cons to doing it either way.
In general, for large resources such as texture packs, I try to leave them at the original path to reduce redundancy on the downloader's system, but for small resources, I relocate them. Mesh files are almost always small, and this mod does not include any custom textures.
Hope this helps. As I said, this is just *one* way to do it, and others may have other suggestions. You might want to review one or more of the modding tutorials or post on a forum thread for other suggestions.