People, how to get rid of this terrible mod I can’t find it in the launcher. And in the folders of the game itself. Help who can. It became disgusting to play as a two-hander. You attack with a series of blows and he always tries to put his sword (hammer, ax) behind his head...(((this is just some kind of trash...(((
Please can someone tell me which animation 2hc_equip/ unequip is responsible for? if 2hm is greatsword and 2hw is every other 2 handed weapon, then what the hell does 2hc do?
I wanted to quote a post by Jameskai, to make it appear a bit higher up for it is an older post and I found this useful:
09 December 2018, 4:14PMFirst love this mod but did play with it a little to work differently for males and females. So for people who want different idles both males and females this is what I did. Download both files manually and unzip them. Follow the file path in the female animation (using YY instead of full name) YY/meshes/actors/character/animation. All the animations should be in that folder. Make a new folder in animations called 'female' and move all the animations into that folder. Should look like YY/meshes/actor/character/animation/female. Now go back to the main YY file and compress it. Rinse repeat for male file. Open FNIS and make sure to check the box gender specific animations then Run it. There is more complex ways to do this like just make the idle animations in gender specific folders, but this is the easiest way for me to explain. This is the same technique I use for other mods that are not gender specific, basically just unzip, add a folder, and compress.
Basically follow these instructions, install both, run FNIS gender specific and it should pick up male and female animations from this mod..
If you want the animations only for the player (PCEA), don't install as separate mod, but instead place in the corresponding PCEA2 folder of that mod (AppData\Local\ModOrganizer\Skyrim LE\mods\FNIS PCEA2 v1.3\Meshes\actors\character\animations\FNIS_PCEA2\4yukl_YY2Hander_maleonly) and run FNIS. As you can see I use MO(2), but it should work about the same with other mod managers. Just find the instructions for your MM of choice. You can rename all numbered folders in PCEA2 btw, just leave the number and change the name without a space after the number (i.e. 4Zweihander, 5Magiska Spell, etc.). This will make it look a lot nicer in MCM.
Note: The male version is already in PCEA2, so you only need to follow above PCEA instructions if you want to replace the male version when playing as a female.
Does anyone have the fix for the Zweihander sprint animation? Footstep sounds don't play during it, and yukl's post with the fix has expired downloads.
I recommend you take another sprint animation from other mods, because this mod is almost has been abandoned for a long long time. Beside, Zweihander's sprint animation doesn't look realistic. (Nobody sprints with a greatsword put on shoulder). I recommend mod Beasty Greatsword: https://www.nexusmods.com/skyrim/mods/80168/ In case you guys are lazy, I detach the sprint animation only: https://drive.google.com/open?id=1ssHB34J2CrqX2LUiCoyM2l_LWWf_2geo Paste it into YYAnimReplacerZweihander\meshes\actors\character\animations
have you gotten around to fixing this issue? im in the middle of of my own problem to something similar, essentially the same, except with oriental swordsman ship two handed, the sprinting with weapon unsheathed footsteps are missing there aswell.
Would it be possible to use this animation when your sword is sheathed? And when you actually draw it, it goes in front of you like normal. So basically you would use this mod to carry your two handed weapons when you don't ahve them drawn.
This question was over a year ago, but I would love to revive it. I have the exact same thought: I would absolutely love this animation to be applied when the weapon is sheathed and to have the standard animations when the weapon is drawn. Is there a way I can arrange it to be so?
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Footstep sound bag fix
http://ge.tt/9mJWzKI/v/24Arms down(Left pic)
http://ge.tt/9mJWzKI/v/93 (Right pic)
http://static.skyrim.nexusmods.com/mods/images/16351-1-1336048180.jpg
Basically follow these instructions, install both, run FNIS gender specific and it should pick up male and female animations from this mod..
If you want the animations only for the player (PCEA), don't install as separate mod, but instead place in the corresponding PCEA2 folder of that mod (AppData\Local\ModOrganizer\Skyrim LE\mods\FNIS PCEA2 v1.3\Meshes\actors\character\animations\FNIS_PCEA2\4yukl_YY2Hander_maleonly) and run FNIS.
As you can see I use MO(2), but it should work about the same with other mod managers. Just find the instructions for your MM of choice.
You can rename all numbered folders in PCEA2 btw, just leave the number and change the name without a space after the number (i.e. 4Zweihander, 5Magiska Spell, etc.). This will make it look a lot nicer in MCM.
Note: The male version is already in PCEA2, so you only need to follow above PCEA instructions if you want to replace the male version when playing as a female.
I recommend mod Beasty Greatsword: https://www.nexusmods.com/skyrim/mods/80168/
In case you guys are lazy, I detach the sprint animation only: https://drive.google.com/open?id=1ssHB34J2CrqX2LUiCoyM2l_LWWf_2geo
Paste it into YYAnimReplacerZweihander\meshes\actors\character\animations
So what must I do?
The links in the sticky are dead!
Thanks a lot for any advise!