This arrow mod was one of the best,that I used for years until your latest mod, ' I want better arrows'. Now I am going to be using your newest mod,thank you for giving me a new better option.
This was originally created for Oblivion. I brought it to Skyrim much later. My skills have improved over the years. Glad you like I want better arrows. I’m enjoying it also.
Playing with Sands of Time made me search for versions of those arrows that did not have crazy effects that had a high chance of crashing my game; this led me here. These arrows are incredible, and simply downloading this and installing it in SSE had no issues at all. Definitely endorsing, and thanks for these amazing arrows!
Hi, I know this hasn't had a lot of activity lately but i have a question for you. Im running the Sands Of Time which has your great arrows in it, but are the affects of the arrows in SOT the same as you made them? Withervines shake the world around where they land and damage in a large area, but Quickthornes do nothing. I crafted about 400 of them and they show in my quiver but are not drawn nor do they hit anything at all. Im using Archery Overhaul if it makes a difference. It may be a problem with my mods, Thanks.
Hmmmm, I cannot speak for compatibility with mods I don't personally use so unfortunately i can't be much help there. These are not stock arrows but shouldn't 'shake the world' if fired or do area of effect damage. Perhaps check the readme of the other mods for answers you seek. Sorry I don't know more.
Hold the presses , the Quicktirne arrows, what are they suppose to do special? Sounds like I miss the effects on that one. I did add a king and stagger to the other one .
Not only are the arrows beautiful but the quivers are spectacular! Since in 3rd person the quivers is what you see, that is as awesome as the look of the arrows themselves. I wish all arrow modders displayed the love and care you take with the details as you display here. How about a cut-away quiver? Display those unique arrows.
One thing I wish you might address if possible. In some cells the lighting where you place things is modified from default. Not sure if it's because your system is modded or nothing more than an oversight. It just causes me to add overrides to my patch to return to my original settings, yet it's a very small issue. Figured out it happens when objects are placed.
Like your other mods, this is top quality work. Thanks for sharing.
nice mod but for realism and immersion, real arrows only have 3 fletchings (fins) arranged just over 90 degrees from one another. this mod would be even better if you got the number of fletchings correct!
yeah, not always because some short range arrows have 4 for faster stability but a standard arrow has another thing, with SkyRe by T3nd0 they seem to drop out of the sky very quickly. the max range seems to be under 50m. they are very slow. since i use SkyRe i dunno if that it the default speed as the arrow speed is sped up with SkyRe. but im sure they dont drop that early.
Thank you ZerOxShadows Couldn't have said it better myself. Kudo inbound.
And I am truly sorry that my arrows don't work well with SkyRe for you Robpyne17 but I was unaware of that since I do not use that mod. In my game my arrows have great range (same as the vanilla arrows anyway). Perhaps (if you want to use the ugly 4 flight arrows) you should contact the maker of SkyRe to create a patch to make my arrows compatible with their mod. I will gladly grant permissions to do so to that mod author.
82 comments
Now I am going to be using your newest mod,thank you for giving me a new better option.
I brought it to Skyrim much later.
My skills have improved over the years.
Glad you like I want better arrows.
I’m enjoying it also.
I hope your wife is alright now.
I cannot speak for compatibility with mods I don't personally use so unfortunately i can't be much help there.
These are not stock arrows but shouldn't 'shake the world' if fired or do area of effect damage.
Perhaps check the readme of the other mods for answers you seek.
Sorry I don't know more.
One thing I wish you might address if possible. In some cells the lighting where you place things is modified from default. Not sure if it's because your system is modded or nothing more than an oversight. It just causes me to add overrides to my patch to return to my original settings, yet it's a very small issue.Figured out it happens when objects are placed.Like your other mods, this is top quality work. Thanks for sharing.
Always???
http://i22.photobucket.com/albums/b315/jdcamo/arrow004.jpg
http://1.bp.blogspot.com/-DQdHEl045kE/UOTXlM2RvwI/AAAAAAAACYE/2P_5KQTOOK0/s1600/04+four+fletchings.JPG
Good thing it's a fantasy game I guess.
another thing, with SkyRe by T3nd0 they seem to drop out of the sky very quickly. the max range seems to be under 50m. they are very slow. since i use SkyRe i dunno if that it the default speed as the arrow speed is sped up with SkyRe. but im sure they dont drop that early.
Couldn't have said it better myself.
Kudo inbound.
And I am truly sorry that my arrows don't work well with SkyRe for you Robpyne17 but I was unaware of that since I do not use that mod. In my game my arrows have great range (same as the vanilla arrows anyway).
Perhaps (if you want to use the ugly 4 flight arrows) you should contact the maker of SkyRe to create a patch to make my arrows compatible with their mod.
I will gladly grant permissions to do so to that mod author.