Fortress in Blackreach - Player Home by Marc29
Skyrim » Castles, Palaces, Mansions, and Estates
Added: 28/04/2012 - 09:05PM
Updated: 03/02/2013 - 07:29AM

265 Endorsements

2.3 Latest version

3,073 Unique D/Ls

4,916 Total D/Ls

80,211 Total Views

Uploaded by Marc29


Last updated at 7:29, 3 Feb 2013 Uploaded at 21:05, 28 Apr 2012

Fortress in Blackreach

by: Marc29

Welcome! If your here, then you're looking for some lore-friendly virtual real-estate in Skyrim. Luckily for you, an underground castle is available in Blackreach with all the essentials. Now your thinking, thats a dangerous place for a home. Don't worry, plenty of defenses have been put in to keep the creatures of Blackreach out of your home. The castle has an interesting layout & is beautifully constructed. Everything is lore-friendly.

Visit the Plug-in's Homepage for more goodies.


NPC Castle Staff
24 NPC’s with over 60 Unique AI Packages
-14 Guards
-5 Miners
-2 Blacksmiths
-3 Other



-Main Throne Room
-Huge Entrance with Many Booby-Traps
-Balcony + Lookout
-Master Bedroom


-Storage Room *
-Enchanting Room
-Alchemy Room
-Forge & Battlements
-Library Tower
-Bedrooms for Followers


-War Room & Barracks
-Abandoned Mines
-Dining Room
-‘Chill Rooms’
-Boiler Room

* Storage for Every Type - Categorized for everyones needs


There is no quest to get it; You need to find it and get in. You can gain access by either finding the entrance in Blackreach or use the service lift by fast travel. The fast travel is on the map already labeled ‘Lift to Zaborski’s House’ near Fort Dunstad Central North.

Main Hazardous Entrance
The entrance is located in Blackreach, by the Farm Overseer’s House.

Secret Safe Entrance
Once you are in, head right and navigate through the mines. Use the door that’s near all the silver ore. In this room there are 3 locked Dwarven doors. The right door has a lever that opens up a secret staircase. To unlock the right door, use the lever behind the middle door. The staircase will lead you to the boiler room. Navigate through the boiler room until your in the main entrance to the fortress.

Update Log

Update 2.3:

Read Update from Official Website (formatted nicer) -

New Additions
Woodblock added to Forge Room and Mines
Added More Chests, Mannequins, Containers, Etc. Throughout the Fortress
Expanded the Mineshaft
Bedrooms for your Followers
Bar & Kitchen
Locking Gates in the Forge Vault
10 New NPC’s to the Fortress Staff
20 New AI Packages
More Random Clutter in Rooms for Better Aesthetics

Fixed the Main Entrance Door & Trap Activators
Massive Performance Boost in the Main Hall
Fixed a Broken Mannequin
Changed Entrance Gate
Re-arranged All the Rooms for Better Flow Aesthetics
Fixed NavMesh Issues in Some Places
Guard Levels Adjusted to be Tougher
Numerous Bugs Fixed
Fixed Floating Objects

Update 2.2:
Update 2.1:
Update 2.0:
Update 1.4:
Update 1.3:
Update 1.2:
Update 1.1:

In the Future...

My goal for this mod once I feel every NPC in the fortress is human enough, is to start Questing. I plan to create quests that have armies trying to break into the main entrance. You have to use your defense system and castle guards to keep them out. Don’t worry, your stored items will never be in jeopardy. I also plan on making an elaborate quest on how you obtain the house in the first place. If i get around to it, I’m going to add a quest line about the mining facility.