Instructions to remove certain helmets from the full set: (TES5Edit is required)
1- open up Tes5edit 2- search for "imp_helm.esp" and open it up. 3- you will see two sub categories... "Armor Addon" and "Armor" 4- open them both and remove your intended helmets from the list
(example: if you want to remove the daedric helmet... you will need to remove the following fields (race specific mesh definitions) from the Armor Addon List:
Before reporting a missing helmet/head or any broken facial features...
Missing helmets after installing this mod so far have always been a mod conflict or a load order conflict. If you have a missing helmet then something else is overriding the changes that this mod makes either to the biped slots which is how the game knows what to render or what not to render, or it reassigns the meshes so the modified meshes aren't being used, or the meshes themselves are being overwritten. If you have not used LOOT to sort your load order (Not BOSS, you must use LOOT), and you have not checked the available patches then you should do that first before reporting any issues.
You should also load up Tes5Edit with all the mods in the load order with the issue and try and do some basic troubleshooting. 1. Wait for the program to load your load order entirely. 2. Look for imp_helm_legend.esp and open it up (or one of the modular esps) 3. Check if any of the records in the Armor or Armor Addon categories have red backgrounds or text. 4. If they have red coloring, indicating the record is being overridden, move ICH below that mod in your load order.
Also make sure that you install ICH over ANY other mods that contain helmet meshes so that the meshes are properly applied in game. For MO this means making sure ICH is lowest priority on your left pane so it doesn't have a lightning bolt with a red minus symbol. For NMM users it means installing ICH last.
If you find a mod that has a conflict and doesn't yet have a patch please report it and I will put it on the list to be patched. Even if you request a patch and I don't release it immediately, it will definitely be on my list and released as soon as possible.
If you have done all of the above, then please report it here as an actual bug and I can look into it while Navida is still away, but please say that you have done the above basic troubleshooting. Please also supply your load order via the modwatch uploader from the nexus. Do not post it as a massive list in the comments for neatness sake
There is a lot of < Error: Could not be resolved > in the Dragonborn addon .esp
And is there any FIX for the hair that bleeding / clipping through the helmets?, it only happens with Improved Closefaced Helmets installed? (no conflicts with other mods).
for some reason it doesnt work for me i dragged the files in the data folder and launched the game and the helmets still have pitch dark eyeholes how can i fix this?
I love this mod, since it makes playing as an Argonian and wearing a helmet actually feel reasonable. Out of curiosity, do you ever plan on updating this with some of the new armors that were added with the Anniversary update or the Creation Club (e.g. Madness, Steel Soldier, Divine Crusader, etc.)?
2238 comments
1- open up Tes5edit
2- search for "imp_helm.esp" and open it up.
3- you will see two sub categories... "Armor Addon" and "Armor"
4- open them both and remove your intended helmets from the list
(example: if you want to remove the daedric helmet... you will need to remove the following fields (race specific mesh definitions) from the Armor Addon List:
DaedrichelmetAA
DaedrichelmetAAKA
DaedrichelmetAAAR
and the following field from Armor:
Armordaedrichelmet
Don't forget to also remove the corresponding mesh files (*.nif) from the mesh folders
Missing helmets after installing this mod so far have always been a mod conflict or a load order conflict.
If you have a missing helmet then something else is overriding the changes that this mod makes either to the biped slots which is how the game knows what to render or what not to render, or it reassigns the meshes so the modified meshes aren't being used, or the meshes themselves are being overwritten.
If you have not used LOOT to sort your load order (Not BOSS, you must use LOOT), and you have not checked the available patches then you should do that first before reporting any issues.
You should also load up Tes5Edit with all the mods in the load order with the issue and try and do some basic troubleshooting.
1. Wait for the program to load your load order entirely.
2. Look for imp_helm_legend.esp and open it up (or one of the modular esps)
3. Check if any of the records in the Armor or Armor Addon categories have red backgrounds or text.
4. If they have red coloring, indicating the record is being overridden, move ICH below that mod in your load order.
Also make sure that you install ICH over ANY other mods that contain helmet meshes so that the meshes are properly applied in game. For MO this means making sure ICH is lowest priority on your left pane so it doesn't have a lightning bolt with a red minus symbol. For NMM users it means installing ICH last.
If you find a mod that has a conflict and doesn't yet have a patch please report it and I will put it on the list to be patched.
Even if you request a patch and I don't release it immediately, it will definitely be on my list and released as soon as possible.
If you have done all of the above, then please report it here as an actual bug and I can look into it while Navida is still away, but please say that you have done the above basic troubleshooting. Please also supply your load order via the modwatch uploader from the nexus. Do not post it as a massive list in the comments for neatness sake
I'm a bit confused here?
If i have Skyrim LE and the Dragon Born and Dawnguard DLCs what do i need to download and in what order do i install the downloaded content?
EDIT: Never mind i figured it out
To bad that NPCs hair is bleeding/clipping trough head wears, even when i load this mod last of all mods
- Nightingale Hood;
- Ebony Helmet;
- Daedric Helmet.
These three are not loading the eyes within, instead the helmet looks like it's empty inside. So..what can be done here?
And is there any FIX for the hair that bleeding / clipping through the helmets?, it only happens with Improved Closefaced Helmets installed?
(no conflicts with other mods).
i dragged the files in the data folder and launched the game and the helmets still have pitch dark eyeholes
how can i fix this?