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Changelogs
Version 2.4
-Added new mweshes from Insanity Sorrow, Elianora and Oarystis
-Compressed all new stuff into .BSA (should fix Scamp)
-Dremoras will not be sitting anymore inside the dwemer ruin
Version 2.3
- Fixed door and small cracks in B´sharad.
- Added a new daedric creature: scamp.
Version 2.2
- Added a new cell, a dwemer ruin (linked to the abyss)
- All dremora are levelled to the player, now. The dwemer cell has two tough guys.
- Improved clutter and fixed some minor glitches.
Version 2
Fixed the "stealing from Hall of the Dremora" bug
Fixed the crippled path in the "way of fire" buttom
Added more clutter to some cells
The armor you will loot from the boss is enchanted now
I made this mod because I played Oblivion for a long time, to figure out that the Daedra are scarce in Skyrim. I really missed the times I used to close that Oblivion gates, fighting thoses hordes of dremoras. Now the good times are back, so let´s enjoy them!!!
******************************************************************************************* FEATURES *******************************************************************************************
A 6-level dungeon crawl. The first level is a cave dwelled by conjurers, where there is already a tough fight with their boss to get the key to the ruins. Once you get it, in the next 5 levels you will fight dremoras and frost/fire/storm atronachs.
BRING SOME TORCHES: It is much darker and foggier than the vanilla dungeons.
LOW LEVEL CHARS WILL BE UTTERLY CRUSHED!!! Deploy your strong chars and bring your best weapons, armors, potions and spells.There will be times when you will be fighting 4-5 dremoras at once, and the bosses are very tough.
Defeat the Dremora boss to get a complete set of Daedric armor. You will also loot a key to a mage portal that will take you back to Skyrim, so you don´t have to go all the way back into the dungeon. But watch out: Ghuzerath is strong, and he does not come alone!!!
"A long forgotten cave" is located at the Reach, nearby the road to Markarth. I Included a screenshot here to show you the exact location.
******************************************************************************************* Known bugs/issues *******************************************************************************************
Companions usually get lost in this dungeon. Sometimes they do not follow you at all (I guess they sense the trouble ahead). If you cannot live without your companion and you do not have a mean to summon or teleport him/her back, you better come alone this time.