Adds Eleidon's Ward From TESIII: Morrowind into Skyrim
Shield Can be found in Riften: Black Briar Meadery behind the front bar.
Eleidon's Ward has a base armor rating of 72 (Daedric shield of 64) which can be improved at a smithing workbench
Comes enchanted with Fortify Health 100pts.
[INSTALLATION]
Extract .rar using winzip / winrar / 7zip
Copy data folder into skyrim data folder - click yes to merge folder. (nothing should need to be overwritten)
Using skyrim launcher click data files and check "ward"
To manually apply plugin - open plugins.txt located in: C:\users\[username]\appdata\local\skyrim
type in "ward.esp" and save
[CHANGELOG]
-1.1.0
Higher Quality Texture added
Reflection amount decreased
-1.0.2
Lowered Armor rating from 100 to 72
Lowered Value Of shield
-1.0.0
Initial Release
[CREDITS]
Bethesda
-for all its TES games
Slayer987123
-Converting TESIII NIF into skyrim
-texturing Shield using TESIII reference
-Testing and Fine-tuning
[PROGRAMS]
BSA Browser
-Extracting TEIII .NIF for shield shape
NifSkope
-editing and creating .NIFS
Cinema4D
-Transforming .nif UV maps For proper Texturing
Mudbox
-Actual texturing
TES Creation Kit
-PUlling everything together in to Skyrim
[UNinstalation]
Uncheck Ward.esp for simple on\off
Delete Ward.esp
Delete Ward folders in texture & Meshes \ armor
Shield Can be found in Riften: Black Briar Meadery behind the front bar.
Eleidon's Ward has a base armor rating of 72 (Daedric shield of 64) which can be improved at a smithing workbench
Comes enchanted with Fortify Health 100pts.
[INSTALLATION]
Extract .rar using winzip / winrar / 7zip
Copy data folder into skyrim data folder - click yes to merge folder. (nothing should need to be overwritten)
Using skyrim launcher click data files and check "ward"
To manually apply plugin - open plugins.txt located in: C:\users\[username]\appdata\local\skyrim
type in "ward.esp" and save
[CHANGELOG]
-1.1.0
Higher Quality Texture added
Reflection amount decreased
-1.0.2
Lowered Armor rating from 100 to 72
Lowered Value Of shield
-1.0.0
Initial Release
[CREDITS]
Bethesda
-for all its TES games
Slayer987123
-Converting TESIII NIF into skyrim
-texturing Shield using TESIII reference
-Testing and Fine-tuning
[PROGRAMS]
BSA Browser
-Extracting TEIII .NIF for shield shape
NifSkope
-editing and creating .NIFS
Cinema4D
-Transforming .nif UV maps For proper Texturing
Mudbox
-Actual texturing
TES Creation Kit
-PUlling everything together in to Skyrim
[UNinstalation]
Uncheck Ward.esp for simple on\off
Delete Ward.esp
Delete Ward folders in texture & Meshes \ armor