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This page was last updated on 03 May 2014, 11:33PM
- Changelogs
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Version 3.5.2
- - Remove multiple plugins since it's not functioned normally again with 1.9 skyrim update (it was fine until 1.8, sigh.. Beth...)
- Fix Dremora race using the same animations as yours.
- Now all children is kill able (I haven't tested with all esp but that should do it)
- Removing equip animations for NPC (PCEA folder) so it's fixing 1h equip bugs
- Add more variability for plugin (DLC ? Skyre-Race? Requiem?).
- - Remove multiple plugins since it's not functioned normally again with 1.9 skyrim update (it was fine until 1.8, sigh.. Beth...)
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Version 3.5
- Plugin compatibility for Dawnguard (will require Dawnguard DLC)
- Plugin compatibility for Dragonborn(will require Dragonborn DLC)
- Some unimportant animation file removed
- secluded some new races from Dragonborn DLC to support PCEA
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Version 3.4
- Contain CTD fixes upon entering certain cell
- Add exclusive path for Magic Casting and 1hm+dual for attack+pwr attack animation
- Plugin compatibility for Dawnguard (will require Dawnguard DLC)
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Version 3.3
- Not uploaded
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Version 3.2.2
- Fixed CTD issues
- Redirected animations for DA13AfflictedRace and DremoraRace
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Version 3.2.1
- Divided the plugins for each vanilla race that uses the custom animation paths
- Some fixes to 0_master.hkx
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Version 3.2
- Remove Unused animation to prevent warnings from FNIS updater
- Remove PCEA Elder esp from previous version
- Add Exclusive path for Crossbow animation
- Updated PCEA esp with CK 1.8.151.0
- Tested with Dawnguard.esm & HearthFire.esm
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Version 3.1
- Updated Behavior for skyrim 1.8
- Require FNIS 3.3
- Include previous update
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Version 3.0.1
- Fix Issue due to warning message from FNIS generator
- Fix issue with Unrelenting Force
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Version 3.0
- Remove Exclusive path for GetUp animation to fix some issue
- New Feature - Integrating with FNIS 3.1 (Compatible with FNIS 2.1 by default)
- New Path for PCEA Animation
- Fix and change some behavior files
- xml format is no longer used
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Version 2.4
- Repacked of behavior and animations files from previous version
- esp are remade from scratch with Latest CK
- Remove exclusive path for "Chair_IdleChildBaseVar1.hkx"
- By default, only compatible with FNIS 2.1
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Version 2.3
- Solve the issues about children using same animation with PC
- Solve the issue about NPC having T-pose while dual wielding sprint and 1hm idle
- Remove exclusive animation for 1hm_equip.hkx to vanilla path. This way it will solve NPC "don't have their swords after equip"
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Version 2.2
- solve the issues about elder race having the same animation with PC.
- Adding animation path for mt_getupfromback and mt_getupfromfront
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Version 2.1
- patch for skyrim patch 1.6.xx.xx
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Version 2.0
- Uses an entirely different method. Should be compatible with almost all animation mods
- Added internal support for xp32's MoMo Acrobatic Jump 1.2 (the animations themselves are not included)
- Added internal support for FNIS 2.0
- Supported animations are separated between males and females
- Full compatibility with Skyrim version 1.5.27
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Version 1.4
- Fixed an issue where equipping magic on left hand while moving renders players unable to attack or sheathe their weapons. Now REALLY, REALLY FIXED.
- More animations available for customization. Including 2hm_idle, H2H power attacks, and more
- The 80KiB default(fe)male.hkx files are now 1.5.26 compliant. However, this alone does not guarantee compatibility with 1.5.26
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Version 1.3
- Fixed an issue where equipping magic while moving renders players unable to attack or sheathe their weapons
- Customizing jump animation is now possible. Specifically, mt_jump.hkx, mt_jumpfast.hkx, mt_jumpfastleft.hkx, mt_jumpright.hkx
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Version 1.2
- All entries under LOOSE section have been copied. Script based animations should work correctly now
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Version 1.1
- Crafting stations now work
- Killmoves against human opponents now work
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Version 1.0
- First release
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- Author's activity
- Load more items
- Mod page activity
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March 2024
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19 Mar 2024, 12:33AM | Action by: Pulsonov
Endorsed
'PC Exclusive Animation Path'
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17 Mar 2024, 4:44PM | Action by: theotherguy7
Untracked
'PC Exclusive Animation Path'
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17 Mar 2024, 2:26PM | Action by: licantrop161rus
Endorsed
'PC Exclusive Animation Path'
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16 Mar 2024, 4:52PM | Action by: Codyjack215
Endorsed
'PC Exclusive Animation Path'
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13 Mar 2024, 7:00PM | Action by: Andersondsouza
Endorsed
'PC Exclusive Animation Path'
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13 Mar 2024, 5:31PM | Action by: Fenhyste
Endorsed
'PC Exclusive Animation Path'
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12 Mar 2024, 9:43AM | Action by: threrga
Endorsed
'PC Exclusive Animation Path'
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10 Mar 2024, 12:34PM | Action by: uzuky0073
Endorsed
'PC Exclusive Animation Path'
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08 Mar 2024, 8:01PM | Action by: WeeGeeFTWs
Endorsed
'PC Exclusive Animation Path'
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05 Mar 2024, 4:02PM | Action by: mrmaka3
Endorsed
'PC Exclusive Animation Path'
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05 Mar 2024, 8:59AM | Action by: lialanta
Tracked
'PC Exclusive Animation Path'
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03 Mar 2024, 11:47PM | Action by: Sunqur3561
Endorsed
'PC Exclusive Animation Path'
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03 Mar 2024, 5:05AM | Action by: norvillo
Endorsed
'PC Exclusive Animation Path'
February 2024
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29 Feb 2024, 1:30AM | Action by: VaboW
Endorsed
'PC Exclusive Animation Path'
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27 Feb 2024, 5:59AM | Action by: tommy17442
Endorsed
'PC Exclusive Animation Path'
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25 Feb 2024, 5:13PM | Action by: hawkjoe
Endorsed
'PC Exclusive Animation Path'
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25 Feb 2024, 4:25AM | Action by: pswanson812a
Endorsed
'PC Exclusive Animation Path'
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22 Feb 2024, 7:08AM | Action by: chinesefire
Endorsed
'PC Exclusive Animation Path'
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22 Feb 2024, 5:45AM | Action by: momomo2527
Endorsed
'PC Exclusive Animation Path'
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21 Feb 2024, 10:50AM | Action by: adhdwerewolfgf
Untracked
'PC Exclusive Animation Path'
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