A temporary fix for the flickering, blocky shadows, until Bethesda gets their act together and patches this mess.
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I wish I could credit one or two guys, but I pulled this .ini editing information from about 20 different forums by Googling for a day. Thank you to anybody out there who uploaded tips that led to this temporary fix.
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This might not be the end-all be-all to shadow fixes, but it should improve your shadows significantly. This blurs the shadows and lowers the draw distance, because the shadow res and draw distance are linked. Change these values in the SkyrimPrefs.ini file located in your C:\Users\*USER*\Documents\My Games\Skyrim\ directory. Shadows WILL look bad in some locations, and will look good in others, but an overall improvement should be obvious.
[Display] iBlurDeferredShadowMask=2 --------------------------------raising this (max 5) blurs the shadows at a distance fInteriorShadowDistance=2000.0000 -------------------------------raising these will give you shadows at a further- fShadowDistance=1000.0000 -----------------------------------------distance, but you will lose resolution up close. iShadowMapResolutionSecondary=4096 -----------------------------half all "4096" values if you have FPS issues iShadowMapResolutionPrimary=4096 ----------------------------------(4096)-(2048)-(1024)-(512)-(256)-(128) ------------------------------- fShadowLODStartFade=400.0000 ----------------------------this value is the distance that shadows begin to blur at ------------------------------- iShadowMapResolution=4096 --------------------------------------------(4096)-(2048)-(1024)-(512)-(256)-(128) fShadowBiasScale=0.3000 iShadowMaskQuarter=4 ------------------------------- bDrawShadows=1
Note: Due to other engagements (and other games) I do not plan on updating this or any of my other mods, indefinitely. At a later date, my interest in Skyrim may come back but until then, please do not leave impatient comments about updates or fixes.