Frost Giants by XRC
Skyrim » Creatures
Added: 07/04/2012 - 09:25PM
Updated: 07/04/2012 - 09:32PM

423 Endorsements

1.0 Latest version

6,417 Unique D/Ls

9,576 Total D/Ls

61,332 Total Views

Uploaded by exray catt


Last updated at 21:32, 7 Apr 2012 Uploaded at 21:25, 7 Apr 2012


Thank you to SomeoneSuperior for making a mod spotlight for the mod:

This will add the Frost Giant race to your game. Frost Giants will be encountered in specific locations which by default will be visible on your map and can be traveled to. This will not affect vanilla giants or their camps in any way.

Frost Giants have unique racial abilities such as strong frost resistance, and perhaps some weaknesses that you may be able to figure out and exploit. Some camps will have Ice Mammoths that serve a similar function to the vanilla mammoths with vanilla giants. Many Frost Giants will also carry weapons unique to their race other than the vanilla giant club. Giants come in varied appearances, sizes, strengths, and many are leveled.

Textures on Giants, their Outifts, and Mammoths are all 2K

This mod was in beta for weeks and was accidentally deleted so I'm calling this version 1.0. If anyone finds bugs or has constructive feedback I would love to hear it. Many bugs have been rooted out and locations have been optimized for giant mobility, NPC encounters, and to reduce giants and/or mammoths getting stuck in weird places.

Thanks to BlackJack90 and LaserWerewolf for help in the development process.

If you also want to add FIRE GIANTS to your game then check out my other mod:


To further improve your Skyrim Giant experience I recommend combining this mod with the "Height adjusted races with true giants" mod by EvilDeadAsh34. That mod will not alter anything with the Frost Giants but if and when you see some Frost Giants getting in fights with Vanilla Giants, then the fights will appear to be more fair. My default Frost Giant sizes are closer to EvilDeadAsh34's but not the same, and Frost Giants have varied heights.