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  1. missjennabee
    missjennabee
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    ETaC is now available for SSE (it's a bit of a work-in-progress at the moment) which you can find... HERE.


    PLEASE DO -NOT- USE THE NEW "WIP" VERSION WITH THE OLD v14.3 VERSION. SERIOUSLY. DEMONS WILL FLY OUT OF YOUR MONITOR, DESTROY YOUR HOUSE, RUIN YOUR MARRIAGE AND EAT YOUR PETS. USE THE NEW VERSION -OR- THE OLD VERSION. NOT BOTH. NEVER. BOTH.

    Some people had asked if they could try the new SSE version for LE, and since I'm technically building all of this in LE anyway, there's really no reason that they could not. It's a WIP, and I've still got a lot of towns to go, but if you're the curious sort, feel free to give it a try. Yep!

    So far the new version only includes Darkwater Crossing, Dawnstar and Riverwood. Because I am slow, very slow, at getting this thing completed lol. Should you prefer -all- of the towns, the old version is still available on the Files tab under "Old Files" v14.

    Note: If you're using FlintStryker's JK's Skyrim / ETaC Patches, v13.9.6 (the last version he managed to get to) is posted on the Description page under "Mirrors." This version of ETaC is NO LONGER SUPPORTED, and FlintStryker is no longer working on the patches, so you're using at your own risk... Please DO NOT post bug reports for version 13.9, most of said bugs will have been fixed in v14 anyway and by choosing to use an outdated version of the mod you're sort taking your life into your own hands... but, you know, if you want to live dangerously, there you have it lol.


    FORUMS
    Forums are back up and running over on the "Forums" tab --> With all the COMPATIBILITY (has links to patches) and TROUBLESHOOTING related crap you could ever possible need or want.

    BUG REPORTS
    If you're going to report a bug, please do so on the BUG REPORTS TAB -- Makes my life a little easier so I can keep track of what's done, not done, still needs to be done, am entirely behind on, might never be done, why is this happening, I don't understand, HOW ARE YOU SO BROKEN, STUFF?! Please God more coffee.

    DISCORD
    I've made a discord, as of about 5 seconds ago, because apparently for who knows what crazy reason I just can't get enough of you people. So! If you *have* discord, and need me, or literally CANNOT WAIT another second for a reply, or just if you have ever thought, "Gee, I wonder if Jenna is also this strange in real-time..." (she is.) Then look no further! DISCORD (fixed the link, whoops! sorry.) ta-da!


    The new version of ETaC is compatible with Blowing in the Wind -without- the need for patching. There will be a small conflict regarding one lonely Darkwater Crossing lantern, but that can be fixed by loading ETaC AFTER the Blowing in the Wind.esp. If you're not using an ETaC version with Darkwater Crossing, the load order doesn't matter at all, so do whatever grabs you. And-and-also-so...

    NOTE: Do -not- use the ETaC patches included in Blowing in the Wind's installer with the new version of ETaC. They're no longer needed. If you have this file in your data folder... "Blowing in the Wind - ETaC Complete Patch.esp" remove it.


    The new version of ETaC also has a "compatibility" option for Immersive Citizens (which you only need if using Immersive Citizens FULL version.) It doesn't really do a whole ton of stuff, since for the most part I just tried to stay way the hell out of ICAIO's way, BUT, for the few remaining little things (wood piles in bushes and such) compatibility-mode. WOO!

    NOTE: This patch does not touch ANY of Immersive Citizen's content. None of it. Not a single. little. thing. It does not even technically require ICAIO as a master file. (It only modifies ETaC's crap as to be -hopefully- more compatible.)

    IF YOU ARE USING SKSE/SKYUI and ETAC'S MCM-HAVING VERSION
    There's an option available in the MCM under "Patches" to "Toggle Compatibility for Immersive Citizens" ...So, just, you know, click that.

    IF YOU ARE -NOT- USING SKSE/SKYUI and ETAC'S MCM-HAVING VERSION
    As of the v0.2.5 update (posting shortly) you'll no longer need the .esp file. Instead you'll be prompted with a message box after loading / installing / updating asking if you'd like to enable Immersive Citizens Comatibility. Select "Yes" to enable it, otherwise select "No."

    If you need to change this setting at a later time, open your console - usually with the tilde (~) key and type:

    SetStage MJB_00GlobalConfig 0


    LOAD ORDER FOR ETaC and IMMERSIVE CITIZENS
    } ETaC Resources.esm
    } Immersive Citizens.esp
    } ETaC Complete.esp (Or whatever modular town .esps you're using.)

    ETaC after Immersive Citizens please, otherwise all your stuffs will be le broken. This is REALLY IMPORTANT lol.

    AND AND ALSO AND - Because this seems to be a common point of confusion (sorry about that, guys) ...


    This is actually *not* a bug, and is instead just a "you need to be using a patch" issue, but fret not, you can fix it!
    OPEN YOUR MCM MENU LIKE SO... and just make sure the SMIM Patch is ticked active. And that's it, your signs will be fine now lol. Hooray!
  2. thek8ikat
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    Uh... Sorry if this is a dumb question... Where is the bug reports tab? O.O
  3. Summergale
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    Man, if only I could decide whether to go with the older-but-more-stuff version or the newer-but-less-stuff version... I can't choose! D:
  4. IAmDarkPhoenix
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    Ok so I have been searching all over including the compatibility forum and I'm running out of time here so please forgive me for asking here, but is ETaC compatible with Noble Skyrim? I'm getting these random CTD when I approach certain rocks in Morthal


    EDIT: Sorry ...Ignore this. I see the patch in the complete version (I had the modular)
  5. nenina
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    Any chance that ETaC 14.3.1 and patches made a horse from BFT Ships and Carriages stand in a cooking fire in North Dragon's Bridge? If not then it's something from my other mods that want to intermingle with ETaC. Excellent mod, regardless!
  6. inaureoled
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    I can't find a patch for Better Fast Travel anywhere. The 'Compatibility' section seems to be outdated with regards to the new WIP, and there is no BFT patch included in the installer (from what I can tell) despite what it says on that page.

    Any help would be appreciated!!
    1. winterlove
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      You are right, there isn't a patch for Better Fast Travel for the New Shiny ETaC. We'll see about adding it to the list.
    2. inaureoled
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      Aye, no matter! I've instead decided to install Carriage & Ferry Travel Overhaul; is this compatible out of the box?

      Thank you for your swift response, btw.
    3. winterlove
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      No ... but there is a patch this time
    4. inaureoled
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      Thank you!
  7. SammySahm
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    I'd never used ETAC before, but I saw "compatible with everything" and decided I needed a change since ICAIO is a must-have for me. I was skeptical about Riverwood as I'd always considered it perfect, but this mod does a great job of filling the empty areas without cluttering the place up or breaking immersion. Prosperous yet homey, just the way you'd expect it to be!
    Then I thought I'd check out Dawnstar, and since I had Touring Carriages installed (just to test it out - it doesn't play nice with many mods) I thought I'd take a ride and see if it was compatible. The carriage got through the main gate just fine (yay!), but got fatally hung up trying to take a right turn to the inn. The cottage added at that intersection messes with the horse's pathfinding. I'm not married to TC so it's not a deal-breaker, and I'm not sure full compatibility is possible with that mod anyway.
    Now to check out Darkwater Crossing!
    UPDATE: OMG, Darkwater Crossing is so cute!!!! I love your aesthetic and can't wait for more towns to be added!
  8. beaglescout73
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    If I may ask, has the next town to be worked on been decided yet? Just curious
    1. winterlove
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      Pretty much. We're currently working on Rorikstead, which we hope will be out in a couple of weeks or so. Next up after that is most likely Morthal, but we've not actually started work on that yet.
    2. beaglescout73
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      Thank you, appreciate the response. Can't wait for updates. Keep up the most excellent work y'all are doing.
    3. SammySahm
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      OMG, I need Rorikstead SO BAD!!!! <3<3<3
  9. Rokendov
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    I love the newest version of Dawnstar, it's incredible. Perfectly balanced and even lore friendly. The minor hold capitals feel the most in need of overhauling so I'll be very excited once Morthal, Falkreath and Winterhold are given the same treatment.

    Minor compatibility report, the fence in Dawnstar clips with board from Missives, but it's nothing major, just mentioning in case. Thank you for the awesome mod and all the work you have already and are continuing to put into it!

  10. Pixiestone
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    I have always loved the old ETaC and found it essential. With a new install of skyrim i decided to try the new and shiny version but have a question. The McM has an option for a wall around Morthal but that city isnt even covered by the mod yet. Is that a mistake or a valid option? I am using The Great Cities mod for Morthal since its not covered by ETaC yet, will that cause some conflicts? Havent actually run there yet on this playthrough.
    1. winterlove
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      The MCM option isn't relevant yet, but will likely become relevant. Some infrastructural stuff from Old ETaC was included when New Shiny ETaC was started, and we knew that when we got to Morthal it would likely have a wall like the Old ETaC Morthal did, so there seemed to be little point in taking it out when it was known it would likely just go back in again at some point. But for now it does nothing.

      I've not looked at the Great City of Morthal, but if it's a city overhaul it will almost cause conflicts and probably a lot of them, sorry. But since it looks like both ETaC and the Great Cities are modular, you get to choose which ones you want on a per-city basis
  11. nepas77
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    Hello, I've installed the exterior market for Whiterun so I was wondering if it has any graphical issues during the siege of Whiterun?
    1. winterlove
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      I never experienced any. However, this is a thing where it's particularly important to have paid attention to the section about memory issues in the Troubleshooting forum post, since if you haven't this may be a situation where you are more likely to have problems.
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