just a modified preset to work with truehd 108 release of ENB while working with skyrimpatch 1.5 without underwater or grass bug
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Author notes
all creds naturally go to boris at enbdev.com
File credits
www.enbdev.com and boris vorontsov MGM sunflare via skyrim enhanced shader and topiak
and topiak for creating a massive PDF on what all settings do! 3
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first off creds go out to boris @ enbdev.com for this awesome thingy
the goal was to get as close to vanilla as possible with all lightning/sky features intact, but slightly darker nights and more vivid days, think the result came out pretty nice
theres a few things you need to do before running this
1. adjust your lcd monitor according to all rules at www.lagom.nl
2. if you have a nvidia card force AO from the control panel
3. run the mod Revamped exterior fog (i use a few more tho, like realistic water etc, if you run crimson tide use the dark blood)
4. use the games DoF
5. unpack files to your skyrim folder and start it up ;)
6. feel free to add saturation via nvidias digital vibrance, makes it pretty nice, keep in mind tho what you learned at lagom.nl
7. i also run 16x af forced from the CP (results might vary between nvidia/ati) and 2x AA from the game, not forced. also turn off aa tranparancy settings in the cp and af optimizations
this is my private preset that a buddy of mine wanted me to share since it fixes a few enb bugs, thats why its being upped, really dont have time for any huge projects
screenshots features a custom sunglare made by MGE wich can be found in skyrim enhanced shader mod if ud like it