This Mod is an example of why there are few NPCs roaming around Skyrim. Literally the Engine doesn't support constant spawning and managing everything. Something like that on a PS3 or 360 would be constant CTD. In the same area are Soldiers fighting, with Marauders attacking the player, Commoners and Adventurers just passing through (with HORSES flying through the skies).
Great mod, one of my favorites. However it's the biggest source of my CTD errors in Skyrim out of around a hundred active mods. Happens anywhere and everywhere on the roads. I have the Steam version, which is rumored to have a higher spawnrate, which specifically might be the source of my crash woes. Like 2 dozen randos spawn in my inn room when I sleep at Candlehearth Hall, but I do like the procedurally generated nature of the mod. The roads always feel lively no matter where you are . Almost too damn crowded actually, but you can level your Destruction magic super easy this way ;)
go near the buggy cart/carriage, open the console, click on the cart, make sure it's the cart itself you've clicked on by first typing "disable" then "enable" (without the quotation marks) to see if it disappears then reapears. now, type "markfordelete" (again without the quotation marks).... then go explore the world for a while, the cart will be deleted for ever after a while or after you change cells....
Is there a reason why the steam version the npcs always spawn, yet with this one I can't find ONE NPC? Edit: I think the download wasn't quite correct-I redownloaded it and it seems to be working-not as many NPCS as with Steam. Any chance for one with a slightly higher rate of spawn?
Merci pour ce Mod sympa mais effectivement bien buggué... Attention désinstallation difficile, avec CTD à la clef quand on veut sauvegarder avec le mod désactivé... La solution a été donnée plus bas pour une désinstallation sûre.
Could you include an option to disable the cart at whiterun or not include it yet? almost every time I find it jerking and glitching around, and other NPC's don't have the AI to walk around it when it gets stuck, including the guards on their way to fight the dragon at the watchtower in the main quest
261 comments
This Mod is an example of why there are few NPCs roaming around Skyrim. Literally the Engine doesn't support constant spawning and managing everything. Something like that on a PS3 or 360 would be constant CTD. In the same area are Soldiers fighting, with Marauders attacking the player, Commoners and Adventurers just passing through (with HORSES flying through the skies).
Edit: I think the download wasn't quite correct-I redownloaded it and it seems to be working-not as many NPCS as with Steam. Any chance for one with a slightly higher rate of spawn?
Attention désinstallation difficile, avec CTD à la clef quand on veut sauvegarder avec le mod désactivé...
La solution a été donnée plus bas pour une désinstallation sûre.
Nice mod but buggy...