Is there any chance to get a port for the skyrim special editoin? i love this mod and since oblivion and it fits perfect with the noldor armor from LOTR which i also found out in oblivion and sadly the bow contained in the nolor armor mod for skyrim shoots so dam fast and as far as i can see there is no bow mod for the special edition which fits to the armor.
There may be an error in the file transfer set up for this mod using NMM. I attempted 3 times to download and install with NMM. The download appeared to be successful, but I received errors when attempting to install. I redownloaded manually, then imported and installed through NMM, and had no issues.
I have requested and received permission from Eimernase to allow someone who has experience porting mods to Xbox One to port the "Elven Weapon Reworked by Eimernase" mod (http://www.nexusmods.com/skyrim/mods/82382/?) to Bethesda.net for Xbox One provided certain criteria are met. He responded to my request, in the POSTS section on the mod page. One of the criteria is that you also give permission, since his mod is based upon your original "Elven Weaponry by cageu" (http://www.nexusmods.com/skyrim/mods/13234/?) mod. The other criteria I mentioned are as follows: You and Eimernase are both properly credited in the Mod's Description, a linkback to the original nexus mod page is included, the mod is provided "free-of-charge" and no mention whatsoever is made of soliciting funds, the only changes made are those necessary to get the mod to work properly on Xbox One (meaning no new content added), the mod is not also ported to Bethesda.net for PC (meaning PC version is still nexus only) and Eimernase is provided with a link to the Xbox One version on Bethesda.net for both verification that the aforementioned criteria have been met and to allow the option of updating the nexus Description to include a link to the XBox One version on Bethesda.net, should he choose to do so. Based upon those criteria, would you be willing to grant permission for the mod to be ported to Bethesda.net for Xbox One? Please let me know. Thank you for your time.
Is there a way to use the sword textures as a replacer? I like mods swords, and the vanilla daggers, bows and arrows. Was wondering if someone could point me in a direction of a diy guide for making just texture replacers
These weapons were lovely, I had immersive weapons just for these, didn't even know it was a mod on its own. Would love to see this mod available on xbone for sse (wink wink nudge nudge)
161 comments
just an example from my actually work
....coming soon
Is this version available on Special edition???
I was wondering, though - would you be willing to add a simple vertical crossguard to the ebony scimitar?
Thank you for the mod.
I have requested and received permission from Eimernase to allow someone who has experience porting mods to Xbox One to port the "Elven Weapon Reworked by Eimernase" mod (http://www.nexusmods.com/skyrim/mods/82382/?) to Bethesda.net for Xbox One provided certain criteria are met. He responded to my request, in the POSTS section on the mod page. One of the criteria is that you also give permission, since his mod is based upon your original "Elven Weaponry by cageu" (http://www.nexusmods.com/skyrim/mods/13234/?) mod. The other criteria I mentioned are as follows: You and Eimernase are both properly credited in the Mod's Description, a linkback to the original nexus mod page is included, the mod is provided "free-of-charge" and no mention whatsoever is made of soliciting funds, the only changes made are those necessary to get the mod to work properly on Xbox One (meaning no new content added), the mod is not also ported to Bethesda.net for PC (meaning PC version is still nexus only) and Eimernase is provided with a link to the Xbox One version on Bethesda.net for both verification that the aforementioned criteria have been met and to allow the option of updating the nexus Description to include a link to the XBox One version on Bethesda.net, should he choose to do so. Based upon those criteria, would you be willing to grant permission for the mod to be ported to Bethesda.net for Xbox One? Please let me know. Thank you for your time.
Just noticed that there are the environment mask-dds missing for near all weapons.
Not a big deal, can make them by myself.