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ECE team

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tktk1

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3398 comments

  1. Yuciedragon
    Yuciedragon
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    I'm asking this here,, as I don't know where to ask this.

    I use ECE and I have HDT installed. All armors work as intended and no issues there.

    But, I noticed when I was changing armors, that my character did not seem to support the HDT physics. Why?

    Some mods required the XP32 extended and I installed it. but it didn't seem to effect the vanilla races.

    That page suggested that it and ECE aren't compatible as ECE comes with its own skeleton.

    So i am curious now, as to why vanilla races do not seem to support the HDT physics.

    I did make my characters in ECE, and all armors and mods requiring Xp32 work flawlessly.

    How do I solve this issue? If not here.. where can I go for help?
  2. RAHelios
    RAHelios
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    Question, Is it possible for me to transfer my preset from Racemenu to Enhanced Character edit?
    1. Mistle24
      Mistle24
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      Yes and no, unfortunately while some of the features might carry over there is a good bit that might not. The two programs don't play well together and if I remember when I tried to do something like that it messed up the preset.
    2. RAHelios
      RAHelios
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      Damn that's sucks
  3. kurokishiakame
    kurokishiakame
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    • 1 posts
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    this mod make my char transform into a monster :c
  4. TheSuperSavage
    TheSuperSavage
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    • 1 posts
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    Is there a version without dawnguard?

    I tried downloading an older version but it did not show up in the character editor.

    Thanks!
  5. nvkhoe11kt
    nvkhoe11kt
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    • 14 posts
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    HOW TO FIX BABY HAND??????
  6. LunaFabula
    LunaFabula
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    • 48 posts
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    Can you make this mod work with Race Menu?
    1. bioniclefan2000
      bioniclefan2000
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      • 69 posts
      • 2 kudos
      why? they do the exact same thing. its impossible to make them compatible
    2. Cynoross
      Cynoross
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      • 8 posts
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      Probably because people use mods that use Race Menu as a prerequisite
  7. JamestheFreak
    JamestheFreak
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    • 272 posts
    • 0 kudos
    I'm trying to install with wrye bash but the wizard isn't working, I keep getting an error that says this.

    An error occurred in the wizard script:
    Line 13:
    Error:(Line 13, Column 1): Too many values left at the end of evaluation.
  8. zer02
    zer02
    • member
    • 51 posts
    • 1 kudos
    need option - import head (nif) !!!!
    thnks !
    1. AyamePasse
      AyamePasse
      • member
      • 130 posts
      • 3 kudos
      Seconded. I feel like I'm missing something REALLY obvious and vital, cause why let us export a head if we can't import it again later? Yet all I have is "F1 Export Head".

      Edit: Also, before I gave this a try for the first time just a couple days ago, I THOUGHT I'd seen people sharing ECE created head sculpts all the time like crazy. There MUST be a way to use them? I also found that saving a character to a slot did nothing. I saved to slot 1, went to use it in a new save, and it was empty.
  9. KurtHartman
    KurtHartman
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    • 1 posts
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    Hi! this mod is bugged for me. I've installed SKSE and it's still giving me trouble. The functionalities of this mod don't show up when I arrive at Helgen so I can only edit my character like in the standart form.
    Can someone help me? I've tried with Vortex and mannualy and the problem is the same...
  10. francis71299
    francis71299
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    • 18 posts
    • 0 kudos
    Is there any possible way to make this mod for fallout 4 please
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