Named Souls in Gems by LukeH
Skyrim » Magic - Spells & Enchantments
Added: 09/03/2012 - 03:36PM
Updated: 11/05/2015 - 11:37PM

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Uploaded by LukeH


Last updated at 23:37, 11 May 2015 Uploaded at 15:36, 9 Mar 2012

Adds back the previous TES feature of displaying the name of the creature trapped in soul gems.

Update: NSG 2 is here making use of the new SKSE 1.7x. This means it will work faster by not starting and stopping a quest for each capture and no more mambo jambo for text replacement. If you wish you could use the new version without SKSE cause it should auto detect that and use the old method if not present.

- this is (was) CK only, no script extenders (for version 1.X)
- this will be incompatible with mods that alter soul trap script, if the other mod is loaded after this you should be able to still use "Shadow of Umbra" a sword I made for testing, type "help umbra" then "player.additem XX000d67" and replace XX with what help command shows
- I made this to use soul trap to collect souls and display them and I'm not so familiar maybe with all the vanilla rules regarding gems filling, so, if I got something wrong please report unless included in the following
- this will fill gems only with souls of the exact size
- allow Azura's/Black Star a few seconds to respawn after using it to charge/enchant an item
- take care on quests like cure for vampirism, I didn't test it, I guess it will choose to give a random gem, please leave a comment on how it exactly works if you happen to have the quest

Thanks to Acquisitive Soul Gems by bluedanieru which magic effect scripts I studied and inspired from a bit

Please provide feedback and understanding this is my first mod. Please endorse if you like it.

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