File information

Last updated

Original upload

Created by

Iraito

Uploaded by

eraitico

Virus scan

Safe to use

237 comments

  1. AlarictheVisgoth
    AlarictheVisgoth
    • member
    • 1,274 posts
    • 11 kudos
    On the description page it says HQ food works with SIMM SE. As this mod hasn't been ported to SE, does this mean we need to convert it first and then install it in the SSE folder? Or can the Oldrim files be used as is since they're textures/meshes?

    Also if you use loose leaf files in Data folder (if you want to cherry pick which food textures to use from HQ Food mod), then these loose leaf files will always override the SIMM ones in the bsa folder archive, right?

    HQ Food mod is here:

    https://www.nexusmods.com/skyrim/mods/1192/?tab=images
  2. 347398908
    347398908
    • member
    • 17 posts
    • 0 kudos
    please, i need this mod in SSE
    1. lokisenna
      lokisenna
      • member
      • 145 posts
      • 4 kudos
      It's a pure texture replacer. Usable in SSE with no modifications.
    2. DarShonDo
      DarShonDo
      • premium
      • 617 posts
      • 103 kudos
      I ported this with his permission to SE. https://www.nexusmods.com/skyrimspecialedition/mods/10897
  3. Swazzye
    Swazzye
    • member
    • 2 posts
    • 0 kudos
    why does this mod cause ctd in the winking skeever its fine in other places where i can see food like the whiterun market
    EDIT: NVM it seems its either more than just this mod or others in my load order but this mod till when enabled caused CTD's
  4. JC3
    JC3
    • member
    • 1,036 posts
    • 45 kudos
    Tomato texture missing from 1.6.
    1. centime
      centime
      • member
      • 222 posts
      • 4 kudos
      This was last updated in 2011. Items added by certain DLC which came out after 2011 will not be affected by this mod. Someone further back in the comments suggested that there may be a mod that affects the look of those items added by the DLC; you might want to do a search for something like that.

      It always helps to read other comments...that is the only reason I know about the "missing textures". :)
    2. JC3
      JC3
      • member
      • 1,036 posts
      • 45 kudos
      Thank's. I actually figured out the problem and fixed it. I accidentally didn't override the subsurface scattering patch for enb.
  5. LegendaryDaedra
    LegendaryDaedra
    • member
    • 129 posts
    • 0 kudos
    'Food and ingredients retexture'

    *retextures living chicken*

    (you do know what happens when you eat the chicken in riverwood right?)
  6. necromunchy
    necromunchy
    • member
    • 186 posts
    • 7 kudos
    Does anyone know the way to add the plate textures to the Meat Pie's plate? It currently uses the mesh of the pie, upper texture of the apple pie provided by this mod, but its plate texture is replaced by the meat pie's default texture, so looks like a pie in a pie holder. Silly, to say the least.

    http://i.imgur.com/oHTuTVV.png
  7. AldoDee
    AldoDee
    • member
    • 1 posts
    • 0 kudos
    All food is gone, except for bread. Anyone know why?
  8. RX310
    RX310
    • member
    • 205 posts
    • 33 kudos
    Default venison looks more realistic. Your venison has fur on it. It has to be flayed.
    Also you missed tomato. It doesn't present in archives.
  9. ninten60
    ninten60
    • member
    • 36 posts
    • 0 kudos
    Any chance of getting this ported to Xbox one please
  10. pyrophiliac777
    pyrophiliac777
    • member
    • 176 posts
    • 1 kudos
    I'm gonna punch that chicken. And how have I not downloaded this mod sooner?
Top