Embark on a journey through the province to deal with a matter that has disturbed the spirits of the land.
Requirements
DLC requirements
DLC name
Dawnguard
Dragonborn
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Changelogs
Version 1.0
Initial Release
A Clever Man, a practitioner of the old nordic magic, sends you on a journey through the province to deal with a matter that has disturbed the spirits of the land. You will be required to travel to different locations to pierce together a mystery, which will eventually lead to a multi-staged boss fight against an ancient evil. This mod makes heavy use of the Radiant Quest System, meaning that most quest destinations are not fixed, but randomly selected from one of the already existing locations. The only changes to base game forms (and possibilities for conflict) are around the two newly added locations. All dialogue is fully voiced. Dawnguard and Dragonborn are required.
After the main quest of this mod has been completed, you can embark on three repeatable radiant quests
You will receive a letter by courier upon reaching level 13 (or on any subsequent level up, should you activate this mod on a save where you have already reached this level), that will initiate the quest. Alternatively, you can travel to Mjolder's dwelling south of the volcanic tundra of Eastmarch, and pick up his letter from the table.