A Daedric quest in which you enter the nightmares of three ex-cultists of Vaermina. Includes nightmare-themed spells, enchanted artifacts, and an Atronach Forge-style trading system.
Requirements
DLC requirements
DLC name
Dawnguard
Hearthfire
Dragonborn
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rune sentinel
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Demon of Dream is an unmarked quest centered around 3 ex-cultists of Vaermina, all trapped in their own minds after an attempt to get back at the Mistress of Dream. Encounter several unique enemies, including Vaermina's own minions: The Omen.
Whether it be to end their suffering, or to find valuable artifacts and spells, you decide to venture into their minds and defeat their worst nightmares.
Like TES 4's Oblivion Gates, and Dragonborn's Black Books, these explorable dreams are small, dungeon-like pockets of Oblivion. Each of the three dreams are designed to match their dreamer: Both their fears and desires are present within the dream, holding you hostage until you conquer them on behalf of the dreamer. You cannot leave the dream until it is resolved.
The quest begins with the acquisition of the Idol of Vaermina, within Cragwallow Slope. There, you will find a note next to the artifact, explaining how it works and where the dreamers can be found. The dreams can be tackled in any order, but the one at Greenwall is designed to be the final of the three. Recommended level: 15+
Guide Travel to Cragwallow Slope and obtain the Idol of Vaermina. Read the note beside it for lore on the dreamers, the Idol, and to mark their locations on your map.
(Riverside Shack - The Courier) Spoiler: Show (Autumnshade Clearing - The King) Spoiler: Show (Fort Greenwall - The Leader) Spoiler: Show
Compatibility This mod uses Cragwallow Slope, Fort Greenwall, Riverside Shack, and Autumnshade Clearing. Any mods that interfere with these areas might affect Demon of Dream. Let me know if you run into any major conflict issues, a list of incompatible mods would be great!
Known Issues Spoiler: Show The Servant's Mask only uses one model, no matter your race, sex, or weight. I just couldn't get it to work any other way. To make up for it, you can trade your masks in for an enchanted sword at the Omen of Possibilities. If anyone has experience with armor and would like to make a functioning set of models for the mask then I'd love to patch them in with credit! A bucket version would be cool, too.
If two different casters use Warm Slumber on the same person before the effect wears off, the slowness effect can stack in reverse and speed up attack animation for a few seconds. Until I find a fix just pretend this is intentional and actually represents fear caused by a hallucination or something. -All information and pictures taken from the original mod page- https://www.nexusmods.com/skyrimspecialedition/mods/118719?tab=description&BH=0
Thank Rune Sentinel for allowing this awesome port!