Skyrim

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Uploaded by

exray catt

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78 comments

  1. mattski123
    mattski123
    • supporter
    • 88 kudos
    Yoyo, I've ported this mod too SSE for my personal use, can I please have permission to upload it for others to use? I've also done heaps of edits to it! And added 4 new bosses ^_^
  2. Katy420
    Katy420
    • supporter
    • 37 kudos
    Both of these plugins (frost and fire giants) are like, really, really dirty. This one is the worst of the two. 62 deleted navmeshes. Which is insane. I don't remember how many UDRs or ITMs per plugin but it was a lot, like as in Official DLC proportions between the two.

    I fixed all but one, but I'm sure I'm not allowed to upload it. Here's the go-to link for repairing deleted navmeshes by Arthmoor. http://afkmods.iguanadons.net/index.php?/topic/3337-skyrim-fixing-navmesh-deletion-using-tes5edit/ If you must use these mods (obviously I care enough to fix it, they are really cool), you should definitely read up on this, deleted navmeshes cause CTDs. They mostly come from old mods like this.

    And it does add two copies of the dark elf race to your race menu. It is annoying but I tried to get rid of them (sloppily) and it breaks his NPCs' AI. In order to remove them you'd have to do more work than I'm willing to. Just be sure you check the real dark elf (if you're using race menu which everyone should, skyrim.esm will pop up in the lower right corner when you first select it, the copies will say firegiants.esp).
  3. deleted9098487
    deleted9098487
    • account closed
    • 0 kudos
    This mod adds 2 null Dark Elf races to my race list. Not massively bothered about that but it might cause problems later. Also, the fire giants are invisible all I can see is a trail of fire, it's kinda hard to kill them like that. Other than that, great mod, love it, but if someone could help my understand why the giants are invisible, it'd be much appreciated, thanks
  4. lexander87
    lexander87
    • supporter
    • 5 kudos
    This mod adds 2 extra Dark Elf races to my Character Creation. Is there a way you can clean this up? It Is quite the eye soar and it might cause further issues with other mods.
  5. Sir_Toejam
    Sir_Toejam
    • member
    • 7 kudos
    had a lot of fun with this.

    two points:

    -the seaming on objects in the area where you find Vulcan is not done correctly; lots of bad clipping artifacts and invisible areas.

    -Vulcan, the weapon (and i assume the other one as well, which I haven't found yet) is not upgradeable at the grindstone, making it of limited use.



    hitpoints seem on the low side for giants.
  6. JouinShinKitake
    JouinShinKitake
    • member
    • 1 kudos
    There is one of the giants camp in which i can see trought the ground, it's like if the giants are flying when they are in it.
  7. Darkfalcon59
    Darkfalcon59
    • supporter
    • 0 kudos
    whats the diference on each option ?
    1. JouinShinKitake
      JouinShinKitake
      • member
      • 1 kudos
      It just change the look of the fire giant, take a look at the screenshot, there you can see the difference.
  8. Kurhein
    Kurhein
    • supporter
    • 0 kudos
    I think the one thing you could make this better is if you replaced the hair and beard with fire if it hasn't already been suggested already.
  9. exray catt
    exray catt
    • premium
    • 110 kudos
    @101VRanger: yeah these giants are kinda nastier and a bit evil

    @vlaka: thanks! When I released the mod it was just a texture replacer. Plus I think that more people just like Monster Mod and similar mods that add a lot of creatures at once. I'm partial to giants as you can tell as they were my favorite creature in Skyrim by far
  10. vlaka
    vlaka
    • premium
    • 59 kudos
    how does this and ice giants not have more endorsements?!
    Needs more exposure!