Skyrim

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Vickus Dickus

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VickusDickus

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About this mod

This mod adds a full set of Khajiit themed armour and weapons, all made from scratch by me, inspired by the Khajiit armour featured in ESO. This is a direct port of the SSE version, (version 2.1.4)

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Welcome to my very first actual mod for Skyrim! I always felt that The Elder Scrolls games were missing some armour for the beast races, and ever since ESO was released, I was itching to create my take on what I thought Khajiit warriors would wear in a place like Skyrim.

Armour and weapons are all purchasable from the Khajiit caravans. So is the book; Art of Khajiit Armour, which you have as a soft requirement to craft the armour.

Forwarded patch notes included from SSE version - "Reforged"

SSE version

- I re textured and re modeled the helmet. I re textured the leather materials on the under armour to facilitate both male and female. I added more enhanced variants, CBBE support and HIMBO support, and incorperated bientje's patch. New armor records, and less yellow weapon textures. The crafting recipes are different now, and less punishing. Now you must have the Art of Khajiit Armour book in your inventory if you dont have the specified perks for crafting. First person mesh will have the incorrect armour colours if you use a different variant. Apologies, there are just many variants.

- All nif variants are made redundant aside from warmsands, as it has removed pauldrons. Texturesets are used for a more streamlined workflow, and all weight paints are updated. Gauntlets are patched, and there is now full Heavy Armour support. YAY!

- Re added ESL flag to esp. Updated Art of Khajiit Armor book, it is now a skillbook.
Optional - CBBE and HIMBO 2.1.46 - Added less skimpy Female variant called "ArmorUp" as per many requests. Enjoy!

ARMOUR

The armour was the most fun to make It comes in a plethora of different colour schemes. It is also avaliable in heavy Armour as of 2.1.+

As for balancing, I used bientje's patch as a base so it has his balancing tweaks, all but the Drozira variant. Its basically light and heavy, (but lighter) Daedric Armour. .... yeah that made no sense.

Please give bientje an endorsement if you havn't already, they helped me so much in fixing my initial release, and this release too.

As for the heavy Variants - they all have the same stats as Orcish Armour.

God I was an asshole when I made this mod, enjoy easier crafting recipes.

The Below is from Bientje's version of the original Mod, all of which have been forwarded to this version. I updated the Art of Khajiit Armour book to reflect my new crafting recipes. The DroZira variant is also as expensive as Daedric Armour, because it is actually Daedric armour.

"I completely redesigned the balance of the mod.
- Armor and weapon rating in the orignal mod were very overpowered, in my opinion. The gold values were also insane, haha. So I gave all the Khajiit armor and weapons the exact same traits, keywords and armor and attack rating as Glass armor and weapons, including gold values. This means the armor and weapon are more balacned and provide a better immersive gameplay experience. As a consequence the Khajiit set is now light armor only.
-  Crafting recipes in the original mod were all over the place. All the crafting recipes for Khajiit armor and weapons is now (almost) exactly the same as for Glass armor and weapons. I may have switched one or two ingots around. You don't have to remember the crafting recipes, though, because:
- I updated the Art of Khajiit Armor crafting book with the new crafting recipes, so it displays the recipes properly. (right now, this is outdated on Version 2.0)
- The Khajiit gear can only be crafted if the player has the book in their inventory and has either the Glass smithing perk (unlockable at level 70 in vanilla Skyrim) or is lvl 85 in smithing (to also give Heavy Armor smiths the chance to craft the armor, I don't want to be too restrictive).
- The crafting book can be bought from level 25 onward from the three travelling Kahjiit Caravan traders, and has a 25% to appear in Khajiit caravan merchant inventories.
- Updated the levelled lists so that the Khajiit traders only sell unenchanted version of the gear from level 27 onward, the same level that glass armor starts showing up in the game. Except for the Khajiit dagger, which can be found from level 20 onwards in the trader's inventory. I also randomised the chance that a piece of gear shows up for sale, so you only have a 15% chance that a Khajiit caravan trader has a specific weapon or armor. This is done for each item, so every time you talk to a caravan trader there's a 15% chance he has the Khajiit sword, a 15% chance he has the khajiit helmet, etc. As a result, you won't see the entire set for sale and you have to work (or craft) to complete the set.
- Armor and weapons can be now crafted at any smith, instead of only at the Skyforge, as in the original mod.
- Deleted all enchantments that were in the original mod's .esp, as they were unused anyway, and seemed kind of (very) overpowered.
- Created 8 outfits (so 4 extra from the original mod), that all have a different variants of the armor. Currently only 4 are applied to NPCs, like VickusDickus did in their mod too. By including 4 unused outfits in my .esp, more distribution by modders savy enough is easily possible. I haven't decided yet which NPCs to place these extra outfits on, or if I actually want to distribute them more. Still thinking about it..
- The NPC's holding a variant of the Khajiit Armor and a Khajiit weapon are caravan members Dro'marash, Kharjo, Ra'zhinda and Khayla. Beware NPC ooverhaul that conflict!"

WEAPONS

Each weapon also has custom blood textures. You can take a peek in the screenshots to see how they look. If you like the blood textures, they do really shine in the 4K version.

The weapons I made are as follows:

Khajiiti Glaive (greatsword) - Custom scabbard included
Khajiiti Scimitar (sword) - Custom scabbard included
Khajiiti Cudgel (mace)
Khajiiti War Axe
Khajiiti Khukuri (dagger) - Custom scabbard included
Khajiiti Warhammer (its friggin' huge)
Khajiiti Battleaxe (its also friggin' huge)
Khajiiti ReCurve Bow (with a sexy engraved Rosewood core)
Khajiiti Quiver and Arrows
Khajiiti Shield (has some Malachite)