About this mod
Adds a set of Dwemer armor with some sci-fi but still lore friendly abilities. File is marked as ESL, so it takes no space in your load order.
- Permissions and credits
- Donations
The set is classified as heavy, but is weightless and has base armor ratings of 0. Instead, you can get the protection from the "energy shields" on it.
Helmet - Grants waterbreathing and basically removes your shout cooldown
Gauntlets - 30% higher critical chance, and +30 unarmed damage
Boots - Muffle, but it completely eliminates the footsteps. The enchantment for muffle in Skyrim actually has strengths, and this one is the best.
Cuirass - Should make you immune to being staggered, boosts carry weight by 1,000. Also adds two lesser powers while worn. The first one is a silent pulse that highlights enemies. This doesn't seem to work as it should, but it WILL work if you have an ENB light mod for effects, so it still helps you see people around you in the dark. The second power makes you move faster and deal higher damage, but the visual effect for it is permanent, so just avoid using the Dwemer Stims.
Ring - The ring increases armor rating by 500 and reflects damage 100%. Unlike in Oblivion, in Skyrim you still take damage with a number that high, it just means you reflect all incoming damage. It also adds a black shroud visual to the character, changing your armor/skin appearance, since it's an energy shield after all
Crossbow - Adds a crossbow firing faster, dealing high critical damage, ignoring armor.
Ballista bolts - Expensive bolts that deal insane damage, they don't seem to go as far as I was hoping though
Location: Urag the College of Winterhold Librarian sells the items