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Vicn

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Vicn

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About this mod

Silt Striders start to stride Solstheim.

Permissions and credits
Changelogs
Silt Striders start to stride Solstheim.
Special Edition Version(AE,GOG,VR)



Language
Japanese
English


Requirement
Dragonborn.esm


Update Info
v1.3
Spoiler:  
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1.1, 1.2 ->1.3 : Can be updatable safely
Fixed script performance of Trap Trigger of Legs of Silt Striders.
No change in esp. You can use translated esp of v1.2.


1.0 -> 1.x : Require Updating Marker Position


How To Update
If Update Info states that the marker position needs to be updated, please follow the steps below.
The marker used to set the travel route of the silt strider is persistent, so the position information is baked in the save data. 
To update marker position,
  • Disable this mod and launch skyrim
  • Get in interior cell and save.Then, quit game.
  • If you are concerned, you can use  Fallrim Tools  to clean your save data.
  • Activate new version of this mod.

Variation of Silt Strider

Dusty

You can take a walk with Dusty. You can not control dusty.  It moves on a defined route.

Courier and followers



Wild Silt Strider

Silt Strider have trap collision box in their feet. So, npc take damage when they touched their feet. Tamed Silt Strider do not cause damage to the player, followers or citizens. But, be careful. Wild silt striders kick away anyone who gets close.

FAQ
Q. Silt Strider is killable?
A. No.

Q. Player can control silt strider?
A. No. but, you can get on them.

Q. Compatible with City mods?
A. Compatible with
  • Quaint Raven Rock