Simply changes the Poison Rune from the Dragonborn DLC to make it stronger and more viable for longer gameplay.
Requirements
DLC requirements
DLC name
Dawnguard
Hearthfire
Dragonborn
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
If need be, feel free to make patches or include in Collections lists if you'd like. I just ask to be credited.
File credits
Bethesda for Skyrim and the CK.
Kailithnir for the textures: https://www.nexusmods.com/skyrimspecialedition/mods/6359
I've altered the Poison Rune spell you get from Talvas on Solstheim to be stronger AND have slightly longer default casting range. This will make it more useful and viable earlier on, as well as later in the game.
Poison Rune default: Targets that fail to resist take 3 points of poison damage per second for 30 seconds.
Poison Rune now: Targets that fail to resist take 15 points of poison damage per second for 30 seconds..
Base cost remains the same at 246
Runemaster perk still applies.
Range has also been increased from 20 feet to 35 feet, default.
*** Optional File: Reduced damage output to 8 points of poison damage per second for 30 seconds. ***
Does NOT change default rune(the image), so feel free to use whatever rune replacer you like! I recommend this new one:
Mod is also flagged as ESL. Tested with Ordinator installed and works fine. Should be the same for any other perk overhaul. Place this mod BELOW those perk overhauls if you have them installed. If LOOT places it above them, use the LOOT rules to just simply load after, or manually move it.
Pretty simple, won't take up a plugin slot and is more effective. Hope you enjoy!