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ZYGUploaded by
ZYG75Virus scan
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About this mod
Fixes and improves vanilla lighting.
Completely redesigned lighting in the main game and two DLCs.
- Requirements
-
DLC requirements
DLC name Dawnguard Hearthfire Dragonborn Nexus requirements
Mod name Notes Unofficial Skyrim Legendary Edition Patch - Permissions and credits
-
Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
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This author has not credited anyone else in this file
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SSE Version
This mod is incompatible with mods that change light sources.
Features:
- Binding to markers of light sources, and other objects, for their timely appearance/disappearance.
(Fixed all forts, and many other cells so that objects and light sources match the script)
- Reducing the number of places with a flickering surface without removing the landscape illumination.
- Correction of crookedly placed light sources and other objects.
- Adding emitted light to each light source, at least visually.
- Increased range of visibility of lights.
- Adds/changes fog and other effects.
- Fixed sky/weather:
000152AD Bruca's Leap Redoubt
000151FA Serpent's Bluff Ruins
00035299 Sightless Pit
000152A7 Cronvangr Cave
0001526B Greywater Grotto
00027F1A Reeking Cave
000A9194 Rebel's Cairn
00015201 Tolvald's Cave
000151F2 Steepfall Burrow
0001522A Ragnvald Temple
000161EB Sky Haven Temple
00015255 Kilkreath Temple
0008CDEE Valthume Vestibule
00033D68 Valthume
0003E908 Chillwind Depths
000152BA Bleakcoast Cave
00015230 Pinepeak Cavern
00081DEC Brittleshin Pass
00015229 Rannveig's Fast
00054D0E Cold Rock Pass
000263EF Potema's Sanctum
000371DD Bleak Falls Sanctum
000371DE Bleak Falls Temple
00022F52 Forelhost Refectory
00018460 HunterShack
000152A2 ClearspringTarn01
0200140A Arkngthamz
0200384F Inner Sanctum
02000EB7 Dimhollow Cavern
02000EB8 Dimhollow Crypt
(The sky in the interior corresponds to the outer cell, which eliminates the effect of gradually increasing brightness during the transition)
Check out interior mods below in load order.
This mod is incompatible with mods that change light sources.
Features:
- Binding to markers of light sources, and other objects, for their timely appearance/disappearance.
(Fixed all forts, and many other cells so that objects and light sources match the script)
- Reducing the number of places with a flickering surface without removing the landscape illumination.
- Correction of crookedly placed light sources and other objects.
- Adding emitted light to each light source, at least visually.
- Increased range of visibility of lights.
- Adds/changes fog and other effects.
- Fixed sky/weather:
000152AD Bruca's Leap Redoubt
000151FA Serpent's Bluff Ruins
00035299 Sightless Pit
000152A7 Cronvangr Cave
0001526B Greywater Grotto
00027F1A Reeking Cave
000A9194 Rebel's Cairn
00015201 Tolvald's Cave
000151F2 Steepfall Burrow
0001522A Ragnvald Temple
000161EB Sky Haven Temple
00015255 Kilkreath Temple
0008CDEE Valthume Vestibule
00033D68 Valthume
0003E908 Chillwind Depths
000152BA Bleakcoast Cave
00015230 Pinepeak Cavern
00081DEC Brittleshin Pass
00015229 Rannveig's Fast
00054D0E Cold Rock Pass
000263EF Potema's Sanctum
000371DD Bleak Falls Sanctum
000371DE Bleak Falls Temple
00022F52 Forelhost Refectory
00018460 HunterShack
000152A2 ClearspringTarn01
0200140A Arkngthamz
0200384F Inner Sanctum
02000EB7 Dimhollow Cavern
02000EB8 Dimhollow Crypt
(The sky in the interior corresponds to the outer cell, which eliminates the effect of gradually increasing brightness during the transition)
Check out interior mods below in load order.