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dumbcter

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dumbcter

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About this mod

A collection of somewhat obsolete tweaks, most of which exist as part of larger mods but implemented a bit differently and separately here.

Requirements
Permissions and credits
What is this?
I originally uploaded this collection just for SE because the options it contained could be found separately on LE Nexus already.
However, i actually liked some of my implementations better, oddly enough. So maybe some others will, too.

To be clear: Similar tweaks are available as parts of larger mods or modding tools, so there may be no reason to run these depending on your modded setup.
Use at your own discretion and whatnot.

I may or may not add more in the future, but for now it includes:

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1. Ancient Knowledge fix: Makes the perk reward for completing Unfathomable Depths behave as described. Compared to other similar mods i could find, the implementation here is as simple as it gets.

2. Fortify Restoration not Enchanting: Edits several magic effects related to apparel enchantments (as well as one related to alchemy) so that they're not considered part of Restoration school. Basically shuts down the "Restoration loop" as well as making self-applied Necromage boost spells but not apparel enchantments.

3. Necromancer Amulet fix: Fixes an issue where the "Strange Amulet" would be stuck in your inventory as a quest item after completion of "Blood on the Ice", as opposed to being replaced to it's proper artifact version. Edits vanilla scripts for "Blood on the Ice", so probably not the best way to do this, as i'm pretty sure it only works on new saves, but i'm not a coder, sorry.

4. Lost Art of the Blacksmith fixes and tweaks: Tweaks to the original mod that were included as an optional file here. As the original is available for LE, you must have it installed if you wish to use these.


Installation and Load Order.
The download is just one archive for convenience, but the .esp files are separate (for the same reason). Just disable the ones you don't want to use, or hide them in your mod manager.

Due to the nature of tweaks, you should load them as early as possible so as to not break more complex mods' functionality.
Lost Art of the Blacksmith plugin must be loaded after the original .esp, however.

There shouldn't be any "Form 44" issues as far as LE is concerned, as i made these with LE CK first.

Permissions?
While mods with similar ideas already exist, all of these were made by me using CK and xEdit.
Bobbyx's Shrine of Azura LOD Fix wasn't included, as the original is pretty much the same thing, just use that.

That being said, feel free to use these mods in any way you want, save for paywalling of any kind.

Credits.
Bluedanieru, AnkhAscendantImpulseve - inspiration.
UESPWiki - information.