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Author ferrari365 - Port by Xtudo

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Xtudo

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About this mod

Reworks 2 Soul Cairn scripts to improve performance by replacing inefficient while loops with RegisterForSingleUpdate. No ESP.

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Soul Cairn Script Tweaks LE
Author ferrari365 - Port by Xtudo

Description (Small details that make big differences)
My port of this important fix made by ferrari365.
I actually compiled the scripts with the last Creation Kit Legendary Edition. The resulting LE compiled scripts have different size than the SE versions, so something changed. Then I tested it ingame quite a bit, and it's working as intended. I made the port for my game, and now I'm sharing it. All credits goes to ferrari365 of course.

Description from the original mod: While exploring the Soul Cairn I noticed my FPS was gradually decreasing over time until it was reaching unplayable levels.
The issue here are 2 separate scripts, 1 more than the other: DLC1CrystalDrainHealthCheckScript and DLC1RandomLightningStrikeTrigSCRIPT. The first one was a mess - spamming itself with no chill, spamming errors with no chill, getting stuck on dead NPCs, multiplying itself, the whole package. The second one was better, only it was constantly active while you're in the Soul Cairn.
I decided to rework the abomination that is the crystal script to something working and tweak the lightnings while I'm at it. I replaced the while loops in both scripts with scheduled periodic updates through RegisterForSingleUpdate, which greatly reduces the stress on the scripting engine and makes the scripts update only when they need to. Other issues with the crystal script listed above have also been fixed.

Compatibility
  • Not compatible with anything that changes the DLC1CrystalDrainHealthCheckScript and DLC1RandomLightningStrikeTrigSCRIPT scripts. USLEEP changes have been retained.
  • Compatible with everything else.

- SE-AE version here.

Credits

Especial thanks
  • To ferrari365 and to my lovely Patreons and supporters.


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