Skyrim

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Mihail

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MihailMods

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About this mod

An orb of light floating in the dark forest at night might seem innocent, friendly, maybe even helpful, but make no mistake, these alluring lights are almost always dangerous: they lead travelers to dangerous places, perhaps a deep hole in a swamp, or into a cave ruled by aggressive spriggans, never to be seen again.

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  • This mod is the standalone version of my Will-o-the-Wisp creature, originally released in my Will-o-the-Wisps and Sprites mod (LE / SE-AE). If you have the mentioned mod installed, you already have Will-o-the-Wisps in your game and you don't need to download this mod which only adds the mentioned creature and no other creatures contained in the original mod;
    Obviously you should not use this mod together with the Will-o-the-Wisps and Sprites mod mentioned above, since the latter already adds Will-o-the-Wisps to your game, and using them at the same time will double the amount of the mentioned creature in your game, in addition to other possible problems;

  • If you use, like and value my work, please consider giving an endorsement. I've worked hard for years to offer you the best of me for free, and the only thing I ask in return is this gesture, which increases my relevance and engagement on Nexus, and motivates me to continue;
  • I do not inspect or have any influence over translations of my mods (including those linked directly on my pages), nor do I have any power over patches or add-ons made to my content. So, before using any unofficial add-ons for my mods, make sure they conform to the latest version of my official release, and never use these if they don't. The same applies to Xbox ports;
  • In addition to the Nexus, you can also find me on:
        
         
       
  • Do you have any doubt? Read my Frequently Asked Questions (FAQ).


    




"Will-o-the-wisps are very little understood. Like most nature spirits, particularly creatures resembling fairies, nymphs, etc., they are the subject of many theories and no final conclusions due to the fact that they are almost always very difficult to contact, turning out to be too timid or too dangerous to be studied more closely by scholars. These are the cases of the small Wisps that follow the Wispmothers and the Wispmothers themselves: for example, some speculate that the latter are some kind of state of necromancy, lichdom, of the falmer or ayleid, others suspect they are just another type of nature spirit such as the spriggan, with most scholars believing in the latter theory. But Will-o-the-wisps, unlike those mentioned above, are very simple apparitions: they always appear as balls of light, sometimes so bright they hurt your eyes and other times so dim you have to squint to see them. They usually have an orange glow, although red has also been reported. They roam the forests of Tamriel, and in Skyrim they mostly appear in pine forests, but sightings are also reported in interior areas related to the ancient powers of nature, such as spriggan groves and nature sanctuaries within caves.

A light floating in the dark may seem innocent, even friendly, but don't be fooled. These attractive lights are almost always dangerous: they lead travelers to dangerous places, perhaps a deep hole in a swamp or a cavern ruled by aggressive spriggans. In combat, they can create mists of glowing points of light around them, leaving the victim almost blind, and using that moment to stun and absorb the enemy's vitality and magical power."

by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)



. 1 new creature: Will-o-the-Wisp

. 1 new ingredient: Will-o-the-Wisp Dust







So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)




The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.





Author: 

Mihail- model, textures, sounds, loot, effects, animations, game implementation