0 of 0

File information

Last updated

Original upload

Created by

VanKorno

Uploaded by

VanKorno

Virus scan

Safe to use

Tags for this mod

About this mod

Lets you have the best of both leveling systems

Requirements
Permissions and credits
The revolutionary Time-Based Enemy Scaling System LE  /  SE ) breaks the connection between the player self-improvement and the strength of his enemies. With that mod enemies level/scale as the time passes (like in strategy games). But that mod disables some game mechanics that some players might find useful. This add-on fixes that. It gives you two types of level-ups: vanilla and TBES (time-based system).

The vanilla level-ups depend on your skill levels and give you bonuses (stats and perks). You can choose different rate with which these level-ups happen: vanilla (1) or lower (0.5, 0.25). Or just set your own value in xEdit.

The TBES level-ups depend on time and don't give you anything good. They only cause your level to increase, which results in having stronger enemies.

These level-ups happen independently of each other.

Some quests register only the vanilla level-ups. If such a quest starts after level 10, for example, and if you have reached that level by a TBES level-up, you'll have to wait for the next vanilla level-up (at lvl 11 or 12...) in order to have this quest started.