Skyrim

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Moraelin

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Moraelin

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About this mod

Make swords great again: 3 versions of the archetypal European Greatsword, a.k.a., Zweihänder, Claymore, Montante, Spadone, Epee de Guerre, etc.

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WHAT IT DOES

It adds three versions of a european two-hander sword, circa 15'th-16'th century, called a "Zweihaender". (Or in Scotland it would be called a Claymore.)

Unlike modern games which call everything a "two-hander" if it can be used with both hands, historically most such were called a "long sword" and allowed a combination of one and two hand techniques. To be called a Zweihaender (two-hander) or Bidenhaender (both-hander), it had to be a sword of such size that it actually needed both hands on the hilt, full time. It is the final evolution of the longsword as a weapon of war.

Historically, mercenaries certified in the use of the two-hander received twice the pay of a normal mercenary and were called "doppelsöldner" (i.e., double mercenary, though more in the meaning of "double paid".) On one hand this reflected the increased risk to self, but that people were actually paying that high price tends to indicate that it was worth that.

In game the weapon has the same speed and base damage as the skyforged steel greatsword, but it has greater range (which was the whole reason such weapons existed), higher chance to stagger (due to sheer momentum), and twice the chance to crit. It also gets a hefty bonus to backstab damage, IF you took the stealth perks that give you extra stealth damage with a dagger.

It can be crafted with steel, just like a normal steel greatsword, but you'll need more steel ingots for the bigger blade.

It does not have a scabbard, since these weapons were historically not carried in sheaths. They were carried on the shoulder, like a polearm.

The versions are:

1. The Straight Zweihänder, probably the most common variant of this weapon.

2. The Flambard Zweihänder which, as the name says, it has a flambard or "flame" blade. It's wavy, basically. It was also relatively common, though more labour intensive to make and thus more expensive, so not every mercenary had one. It's still debated exactly how the wavy edge was supposed to be better, but lots of swords were made like that.

3. A Late Zweihänder, with the parrying hooks that most people seem to associate with the sword type and a diamond section blade.


HOW TO GET IT

Craft them. It only needs steel smithing, after all.

Or just type "help zweihaender" (without the quotes) in the console, and then use "player.additem xxxxxxxx 1" (ditto), where xxxxxxxx is the item id the previous command showed you for whichever variant you want. And you'll just get one in your inventory.


HOW TO INSTALL IT

Extract the archive, with directories, in your "Data" folder. Select it in the list of plugin files in the launcher.


HOW TO UNINSTALL IT

Delete the .esp file from your Data directory.

Delete the MGSword directory in both the Meshes and Textures directories.


CONFLICTS

It shouldn't conflict with anything.