About this mod
Head replacer to fix a glaring problem with the weighting on the vanilla female khajiit neck. Otherwise identical to vanilla.
- Permissions and credits
The only possible reason I can think of for why they did this was to have the khajiit neck scruff move a little, but they would have needed to add a separate scruff bone to do that properly. Having it affected by the clavicles just causes the neck to squish and bend to side when raising one arm, and collapse into a tube when raising both. It's horrible. What makes their reasoning even more mysterious is that they didn't do the same thing to the male khajiit. The male does have clavicle weights, but only the tiniest, faintest bit of weighting on the very edge of the scruff, so it's not going to collapse the whole neck. The female has a quite large clavicle influence across the entire neck. Just... why?? It's not like that was an accident. You don't accidentally paint extra weights across the entire neck. WHAT WERE THEY THINKING?!
WHY, BETH, WHY??!!
So, I simply removed the clavicle groups and smoothed the existing neck weights. I considered just leaving a faint amount of clavicle weights on the edge of the scruff, but I thought it looked better without any clavicle weights at all. No more collapsing. (See comparison pics.) Yay!
Otherwise, it's completely identical to the vanilla head. It won't affect anything else. Just drop it in and your neck will be all better.