Skyrim
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James Halliday

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JamesHalliday

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Head replacer to fix a glaring problem with the weighting on the vanilla female khajiit neck. Otherwise identical to vanilla.

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If you play as a female khajiit like moi, and also use animations like my ultimate sit or yoga, then you may have noticed some truly ghastly about your character's neck when she raises her arms over her head.  For some completely inexplicable, incomprehensible, unfathomable reason, Bethesda included vertex groups in the female khajiit neck that shouldn't exist.  The neck is weighted for the clavicle bones, which it shouldn't be.  This results in disgusting, horrific collapsing when raising the arms over the head.  The neck is squashed into a weird, narrow tube.  The human head mesh has only two vertex groups: Spine 2, and Head, which is correct.  The clavicle shouldn't affect the neck.  Stand in front of a mirror with your shirt off and shrug your shoulders and raise your arms straight over your head.  Does your neck move and change shape?  No.  I mean, there's some subtle movement at the base that's not achievable in Skyrim without a much more sophisticated armature, but your neck doesn't really move.

The only possible reason I can think of for why they did this was to have the khajiit neck scruff move a little, but they would have needed to add a separate scruff bone to do that properly.  Having it affected by the clavicles just causes the neck to squish and bend to side when raising one arm, and collapse into a tube when raising both.  It's horrible.  What makes their reasoning even more mysterious is that they didn't do the same thing to the male khajiit.  The male does have clavicle weights, but only the tiniest, faintest bit of weighting on the very edge of the scruff, so it's not going to collapse the whole neck.  The female has a quite large clavicle influence across the entire neck.  Just... why??  It's not like that was an accident.  You don't accidentally paint extra weights across the entire neck.  WHAT WERE THEY THINKING?!

WHY, BETH, WHY??!!

So, I simply removed the clavicle groups and smoothed the existing neck weights.  I considered just leaving a faint amount of clavicle weights on the edge of the scruff, but I thought it looked better without any clavicle weights at all.  No more collapsing.  (See comparison pics.)  Yay!

Otherwise, it's completely identical to the vanilla head.  It won't affect anything else.  Just drop it in and your neck will be all better.