Fixes bad texture seams of five WaterSplash meshes. No ESP.
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Author notes
New mesh changes in this mod are released under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/).
File credits
wSkeever isoku - for assets used to create patch Static Mesh Improvement Mod - SMIM - Brumbek Unofficial Skyrim Special Edition Patch - Arthmoor - Unofficial Skyrim Special Edition Patch team - Please see Unofficial Skyrim Special Edition Patch readme in the download. This list is rather extensive and ever changing.
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Changelogs
Version 0.5.0
Improve UVs one some effects.
Version 0.4.1e
added darker version to fomod
intergrated blue waterfall patch
Version 0.4.1d
edited and added vanilla based meshes
Version 0.4.1c
Added fixes from FYX - Water Splash to RW2 Patch
Version 0.4.1
Optimized Meshes for LE
Fixed Meshes showing gridlines, forwarded fixes from particle patch for enb LE ONLY
General Improvements
Version 0.4
Fix broken animation when loading into Whiterun from another save
Add soft effect flag to reduce brightness for certain waterfalls at night in certain weathers
Version 0.3
Added optional fix for Skyrim Particle Patch's broken gradwhitewater.dds
Makes water effects not glow at night: they will remain dark unless illuminated by lights or sky. How much light is present depends on your enb, light, and weather.
Removes neon green reflection
Includes USSEP and SMIM mesh changes
Details:
Sets BSEffectShaderProperty lighting influence to 0: removing own glow
Sets BSLightingShaderProperty emissive multiple to 0: removing own glow
Give some waterfall BSLightingShaderProperty decal and dynamic_decal flag: remove neon green reflection (this preserves specular effect on the water while other fixes don't)
Add missing effect_shading flag to BSEffectShaderProperty: make effect react to light
Includes replacers for vanilla Dyndolod dynamic waterfall lods. If you were using vanilla waterfalls, you don't need to regenerate Dyndolod. How this works might change in the future.
Another mod with "water" in its name, but is otherwise unrelated