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Author notes
Released under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/)
If you use these assets in your mod, you MUST release your mod under CC BY-SA and adhere strictly to the terms of that license.
File credits
wSkeever Static Mesh Improvement Mod - SMIM (farmhouse meshes) - Brumbek Beyond Skyrim - Bruma SE (Bruma patch meshes) - The Beyond Skyrim - Cyrodiil Development Team
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Changelogs
Version 0.10
Improve ice cliffs
Version 0.9
Fix static barrel snow direction
Version 0.8
Add z-fighting fix for 2 additional snowy cliffs
Improve z-fighting on bridges
Version 0.6.4
Change format from NiTriShape to BSTriShape
Fix parallax mesh vertex colors
Version 0.6.3
Fix z-fighting between snow shader and Bruma roof snow
Version 0.6.2
Remove erroneously included mesh in parallax files
Version 0.6.1
Fix vertex color bug caused by parallax generation script
Version 0.5.1
removed LE from plugin
Improve dragon mount snow statics
Version 0.5
Correct snow shader angle for multi-pass snow to match single pass vanilla snow angle
Account for dragon mounds
Adjust lightly snowed dragon wall
Include heavy snow word wall and windhelm palace meshes to prevent noobs from installing parallax meshes for them