You know that I think I had a problem reading the black book of dragonborn, which prevents shouts and spells affect allies and I think after reading that I started to have conflicts, I don't remember. Although I don't remember it well, I still choose any of the others, but not that one.
I also don't have any mod that modifies the screams, well without counting the Better Disarm Shout from Comrey. Of course, In day to day I change the instance to all my followers to cowardlie so I avoid them getting in the way in a fight. so I don't know if that shout with that modification affects allies or not, if I shout at any revived draugr, I disarm him
This mod is doing exactly what it should, and even more: No Companions and Npc's are using destruction spells any more with this mod active!!! Sadly but because of that i deinstalled this mod. this issue is in the bug section of the SE Version of this mod: seems to be resolved in v.1.3.6 but only for SE.
Your description states you might make a feature for weaponry. I'll keep an eye out. Followers are always getting in the way of my arrows! So far, none have yet retaliated ... guess they like my character too much! P. But that could be useful.
Hello! Very good mod! I just wanted to warn you that for example it doesn't work with summons (I do harm my summoned wolves) and that for some reason, I don't harm trolls with my flames. Greetings!
12 comments
You know that I think I had a problem reading the black book of dragonborn, which prevents shouts and spells affect allies and I think after reading that I started to have conflicts, I don't remember. Although I don't remember it well, I still choose any of the others, but not that one.
I also don't have any mod that modifies the screams, well without counting the Better Disarm Shout from Comrey.
Of course, In day to day I change the instance to all my followers to cowardlie so I avoid them getting in the way in a fight.
so I don't know if that shout with that modification affects allies or not, if I shout at any revived draugr, I disarm him
Sadly but because of that i deinstalled this mod. this issue is in the bug section of the SE Version of this mod: seems to be resolved in v.1.3.6 but only for SE.