Skyrim
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Aniken

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anik028k

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About this mod

My personal tweaks.

Requirements
Permissions and credits
No dlc required for the non dlc version.

Vanilla tweaks:

Breezehome has an arcane enchanter. Farengar sells adept restoration spells. Vendors have 10x gold. Craftable imperial sword(fixed) and bow. Disenchantable Muffle and Water-breathing gear inside ragged flagon. Spectral horse summon spell. Conjuration spells and shadow warrior absorption fix. Equilibrium spell tome, arcane enchanter, alchemy table, bookshelf, wardrobe and bed inside bromjunaar sanctuary. Player vampire has waterbreathing, 20/30/40/50% fire weakness/frost resistance, 20/30/40/50 attribute reduction and respective percentage regeneration reduction in sunlight, all powers last for 1 day, are lesser powers and seduction has 999 magnitude. Stronger vampires use flesh spells.


AIO DLC Tweaks:


Tweaks vampirism:
                                Weakness same as vanilla tweaks.
                                Vampires have normal faces.
           Powers:
                       Seduction: Seduces a target upto level 999 for 15 seconds.
                       Vision: Lasts for 120 seconds.
                       Shroud(invisibility): 30 seconds
                       Servant: No change
           
            Vampire lord has <60> attribute reduction and <60>% regeneration reduction in sunlight. Tweaked attribute buff, claw damage, mist form and the drain life spell in vl form.

Added following spells:
            Restoration spells: 
                                     Cure all: Cure disease + Cure poison in one. Adept level
                                     Fortify Health: 50 points for 60 seconds. Adept level.
                                     Fortify Stamina: 50 points for 60 seconds. Adept level.
                                     Fortify Magicka: 50 points for 60 seconds. Adept level.
                                     Fortify Health Regeneration: 50% for 60 seconds. Adept level.
                                     Fortify Stamina Regeneration: 50% for 60 seconds. Adept level.
                                     Fortify Magicka Regeneration: 50% for 60 seconds. Adept level.
            Alteration spells:
                                     Waterwalking: For 60 seconds. Adept level.
                                     Resist Fire: 40% for 60 seconds. Adept level.
                                     Resist Frost: 40% for 60 seconds. Adept level.
                                     Resist Shock: 40% for 60 seconds. Adept level.
                                     Resist Poison: 40% for 60 seconds. Adept level.
                                     Resist Magic: 20% for 60 seconds. Adept level.
             Illusion spells:
                                     Minor Invisibility: for 15 seconds. Apprentice Level