Skyrim
0 of 0

File information

Last updated

Original upload

Created by

CHIMiny Cricket

Uploaded by

CHIMinyCricketMods

Virus scan

Safe to use

Tags for this mod

About this mod

Want to start a family in Skyrim? Now you can! An add-on for Fertility Mode, Fertility Adventures adds dialogue and quests to NPCs who become pregnant.

Requirements
Permissions and credits
Translations
  • Spanish
  • Russian
  • Portuguese
Changelogs
Donations
Back when the Hearthfire DLC came out in 2012 I was disappointed that you could only adopt children instead of
having your own. Fertility Mode fixed that problem, but without any
dialogue it felt out of place. Fertility Adventures aims to fix that by
having NPCs react appropriately to their pregnancy, and the
Dragonborn’s.
Fertility Adventures focuses on delivering unique dialogue lines for different
NPCs. Just because Aela the Huntress shares a voice actor with dozens of
other women doesn’t mean that she should have the same reaction to
pregnancy as everyone else. You can also discuss the idea of having
children when you marry your spouse. Some may bring the topic up
themselves while others will let you make the first move. All dialogue
is fully voiced with XVA-Synth generated lines.

Supported Characters: Aela, Farkas, Vilkas, Camilla, Legate Rikke, Mjoll, Lydia, Jenassa, Serana, Ysolda, Erik the Slayer, Onmund

Don’t see somebody on this list that you’d like to see? Don’t worry, the list
will grow over time. In the meantime, there’s a system in place for
generic NPCs to use to have dialogue, though they are much more limited
in scope (more info in the Generic NPCs section).


For the Men

Don’t worry about constantly checking the Fertility Mod MCM to see if your
lover is pregnant, she will tell you when she finds out! Mind you, she
won’t tell you the exact moment conception occurs, just like in real
life she’ll probably have to figure it out after some time has passed.
Most women of Skyrim will manage to discover their new passenger in
about two weeks (this time is dependant on your pregnancy duration
setting), after which she'll give you the good news. The next step is to
wait. As the pregnancy progresses, she might have different things to
say about her new condition, maybe even a quest for you to complete.
During the last two weeks she may be feeling signs of labour and will
let you know the baby will arrive soon.


For the Women
If you suspect you might have a bun in the oven you can seek out a
priest/healer or craft a pregnancy test solution at a cooking pot.
Should you abstain from either of these methods you’ll eventually figure
it out when waking up from sleep becomes somewhat awkward due to your
growing belly. Once the pregnancy has been discovered you can tell the
father. As you grow you can expect the townsfolk of Skyrim to notice and
comment on it from time to time.
*Note:These comments from townsfolk are designed to be somewhat limited. I don’t
want to spam players with pregnancy related dialogue from everyone. Just
like in real life you can expect some people to never mention it to
you.



Quests
Your lover may have a quest for you related to the new life you’re creating
together. You can expect the quests to trigger naturally as you play,
but if you’re eager to start them you can check out the quest
instructions article for a spoiler free tip on when they’ll start up.


Current Quest Givers: Aela, Farkas, Vilkas, Mjoll, Ysolda, Serana


Generic NPC Support
If your lover is not on the supported list they will still have limited
support. They will have generic dialogue to announce their pregnancy to
you (and vice-versa) but not too much beyond that. This will work with
mod added characters as well. Most of the common vanilla voice types
have voiced dialogue. If you’re playing a female than you’ll receive a
message-box telling you the father is not supported and will give you
the option to find him manually. If you say no than the option to tell
the father is gone until the next pregnancy. If you say yes than a
dialogue topic will appear on every man in Skyrim that will let you tell
him he’s the father (even if he isn’t he will still believe you). Not
the most elegant system, I know, but at least this way you can still
have your modded character work with the mod.


Unique Children Add-On (work-in-progress/teaser)
Using the unique child feature from Fertility Mode: Fixes/Tweaks, this
optional add-on will(eventually) feature unique children born from
specific couples. This is currently in a very bare-bones state, with
only one unique child created so far, but I wanted to put it out there
to hear any ideas people might have for this feature. As of right now,
if a player gets Angi pregnant, she will give birth to a named son, who
will live with her in her camp. He doesn't do much else right now, so
just think of this current version as me dipping my toes into the water.
I'll be adding more children soon. Also, I plan to never reference
their name or race in dialogue so feel free to change their names, race,
or looks as you please to better match your own character's genetics.


Recommended Settings
  • Have pregnancy duration in the MCM set to at least 12 days. Going below this will result in less accurate timing for dialogue. A longer time period is recommended. I personally play with a realistic setting of 280 days because I'm crazy.
  • If you’re not using Fertility Mode Fixes and Tweaks than don’t use the debug options to impregnate or to give birth. Doing so will mess things up.
  • If playing a female, turn off the widget in the corner of the screen. Immersion demands it!
  • For god’s sake, stop looking in the MCM menu to see if someone is pregnant! Let my mod take care of that for you.
  • Turn off Fertility Mode’s random insemination. Lots of people complain that
    their wife randomly got pregnant by a beggar, this is why. If you use Fixes and Tweaks than you can keep this on if you wish since you can make NPCs stay faithful in the MCM.
  • Don't sit around spamming the wait menu for my mod to trigger new dialogue. Just play the game!


Installation and Requirements
Fertility Mode and all its requirements are required. I would also recommend
Fertility Mode Fixes and Tweaks, from Skyrim SE Nexus. Fixes and Tweaks is not technically
required, but I’ve worked with the author to make Fertility Adventures
work better with it. You can expect much better scripting performance
with Fixes and Tweaks installed. Make sure you follow the install
instructions on the Fixes and Tweaks page correctly! Far too many people
report issues when they just haven’t followed directions.

To install Fixes and Tweaks for LE you need to delete all scripts from base
Fertility Mode and you must download the "Revert Child Makeovers" patch
from the Fixes and Tweaks page. Child overhauls may require patching.

Once you’ve installed those you may install Fertility Adventures like any other mod.
Load Fixes and Tweaks before Fertility Adventures.
If you plan on getting unsupported NPCs pregnant than I would recommend
getting Fus Roh D’oh to make the unvoiced lines readable.


Compatibility
Should be compatible with nearly everything because almost no vanilla content is touched.
  • City overhauls that make extreme changes could potentially cause issues with
    the quests, but I think this is unlikely. Open Cities will probably
    need a patch. I don’t use city mods for this reason.
  • Fully compatible with Amorous Adventures, though I’ve been told by a user
    that the events of Mjoll’s quest in AA will prevent Mjoll’s quest in my
    mod from starting. This isn’t an incompatibility or a bug, it’s because
    the ending of the AA quest creates certain conditions that prevent my
    quest from being possible.


One Last Thing...
This is not an adult mod. Please don't ask me to add adult features. This is
meant to add some immersion for those using Fertility Mode and I do my
best to make it fit in with what you'd expect from vanilla Skyrim. If
this doesn't seem like the mod for you than you're free to ignore it and
move on. Rude comments will be removed.



Things to Expect in the Future (In no particular order)

  • Random NPC comments for pregnant players are a bit sparse in some cities. More to come in updates.
  • Adding dialogue to player children. They’ll be so excited to know they’ve got a little sibling on the way.
  • Unique children for different parents using the unique child spawn feature in
    Fixes and Tweaks. Will likely come as a separate companion mod to this.
    No eta at the moment.
  • A quest for Serana
  • Adding support for more fathers.
  • Support for Legate Rikke and Camilla.

If you'd like to toss a coin to your mod maker you can visit my Patreon HERE

Thanks to Narue for making "Fertility Mode" and assisting with my early scripts
Thanks to SubHuman for "Fertility Mode: Fixes and Tweaks" and for further improving my scripts
Thanks to EnDelta for pointing out an embarrassing amount of spelling errors and for his Russian translation