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File credits
Dynamic Animation Replacer by Felisky The Ultimate Dodge Mod by ShikyoKira TK Dodge by tktk Combat Gameplay Overhaul by DServant
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Changelogs
Version 1.1
Just a little modification. You can test it to decide whether you use the new version or not.
Thanks to OsmosisWrench's TUDM Script fix, I eventually made TUDM work without problem, and animated these dodge animations to complete my Nier series. In addition to TUDM, I also made TK Dodge and CGO's dodge versions, and this is the last time I made dodge animations.
Edit: For TUDM and CGO users, if you want to dodge only while weapon sheathed and during unarmed combat, modify "_conditions.txt" in folder "999999" as " IsActorBase("Skyrim.esm"|0x000007) AND IsEquippedLeftType(0) OR NOT IsWeaponDrawn() AND IsEquippedRightType(0) OR NOT IsWeaponDrawn() "
There're some 2B attack movesets made by T_kuku if you're interested in cosplaying, and maybe I'll make my own version of 2B attacks without spinnig blade and jumping overheight next year. See ya! :)