Adds windows to the outside of High Hrothgar and includes multiple UV and mesh fixes.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
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Changelogs
Version 1.02
Integrated changes from the Unofficial Material Fix (SSE) into this mod.
Version 1.01
Added furniture meshes that were left out in V1.00
This mod was created for SSE and the meshes were only converted into SLE format. Thus, I was not able to test them myself.
NO PLUGIN - ONLY MESHES
This mod fixes numerous issues with the vanilla High Hrothgar meshes. Most prominently, however, it adds windows to the outside model of High Hrothgar. Besides, it adds countless UV fixes, resolves clashing vertex colors and removes vertex doubles.
This mod is a simple mesh replacer, that is straight-forward to install. Neither the Main Version nor the Parallax Version contain any textures. Thus, if you use the Parallax Version make sure that you do not only have the required dependencies installed but also use a texture set, that has the corresponding parallax textures.
people using DynDoLOD with window glow should rerun DynDoLOD after installing this mod - I haven't tried this yet, so please feel free to share your experiences if you use DynDOLOD