About this mod
once cast, several magic missiles are fired and automatically track moving enemy
- Permissions and credits
to mimic old arcade style
V1.0
- missiles are randomly set to detected enemies
- longest range search, heavy shots of missiles
- fire first and scan enemy to lock
- may work slightly slower than other versions
v1.1
- flame, icicle, or ball lightning missile with separate explosions
- Calcelmo sells Spellbook
v1.2
- lock and fire, only instant scan when firing
- slightly faster activation/homing and decreased missile call
v1.2.2
- fire at your FOV, not backward
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V2 :
- Faralda sells Spellbook
- instant lock to your forward enemies, no waiting for scanning
- missile accelerates by time for faster enemies
- explosion 'remnant' will damage the zone for a short moment, rather than only instant explosion
- Dragonrend effect integrated, more damage than V1
V2 .esp paramaters :
<__000804>
accelMult1, fFleeTranslationSpeed : missile speed
FOFZX : forward angle of fire
flatency : homing update time
lifecycle0 : update limits
TgtControl : target lock/hit indicator
<__000806>
MODL_filename : .nif model of missile body
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V2 optional (2023-01-15) :
- added flaming pumpkinhead projectile , instead of white ball
{ Credits }
Pumpkin head is originally from Homuras Cute Halloween Costume by H.homura (https://www.nexusmods.com/oblivion/mods/40446)
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