Skyrim

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asdsad121

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About this mod

once cast, several magic missiles are fired and automatically track moving enemy

Permissions and credits
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to mimic old arcade style


V1.0 
 - missiles are randomly set to detected enemies
 - longest range search, heavy shots of missiles
 - fire first and scan enemy to lock
 - may work slightly slower than other versions
v1.1
 - flame, icicle, or ball lightning missile with separate explosions
 - Calcelmo sells Spellbook

v1.2 
 - lock and fire, only instant scan when firing
 - slightly faster activation/homing and decreased missile call
v1.2.2
 - fire at your FOV, not backward

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V2 : 
  - Faralda sells Spellbook
  - instant lock to your forward enemies, no waiting for scanning
  - missile accelerates by time for faster enemies
  - explosion 'remnant' will damage the zone for a short moment, rather than only instant explosion
  - Dragonrend effect integrated, more damage than V1


V2 .esp paramaters :

<__000804>
accelMult1, fFleeTranslationSpeed : missile speed
FOFZX : forward angle of fire
flatency : homing update time
lifecycle0 : update limits
TgtControl : target lock/hit indicator

<__000806>
MODL_filename : .nif model of missile body

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V2 optional   (2023-01-15) :

- added flaming pumpkinhead projectile , instead of white ball


{ Credits }
Pumpkin head is originally from Homuras Cute Halloween Costume by H.homura (https://www.nexusmods.com/oblivion/mods/40446)


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