Skyrim

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LilBadJj

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LilBadJj

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7 comments

  1. white31
    white31
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    • 0 kudos
    FNIS can not be used with this?
  2. isahata
    isahata
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    • 1 kudos
    yo bro this looks bomb!! I know this is probably not even related but where did you get that outfit they look sick too bro XD 
    1. LilBadJj
      LilBadJj
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      • 395 kudos
      Blazing inferno not sure if its on here  though
    2. isahata
      isahata
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      found it on Vectorplexus, thanks for the info btw I installed your animation and ran Nemesis (of course I use Skysa 1.9) and my character skates forward throughout the combo and then skates backward after the combo is done. Is it meant to be like that or am I doing anything wrong? is there another requirement to make the animation works as intended?
    3. LilBadJj
      LilBadJj
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      • 395 kudos
      is it every attack that skates or a certain 1. if its all of them i got no clue. if its one of them i most likely because i forgot to check off a box in blender before scripting the animation
  3. Soleks1684
    Soleks1684
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    So is there a hard requirement for animated armory? If not what animations will this replace?
    1. LilBadJj
      LilBadJj
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      • 395 kudos
      The Animated Armory version only works with SE since it has Animation Motion Revolution. these will replace both battleaxe and warhammer animations. use p.a.c.e. though