Skyrim
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Malady The Endurant

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MaladyTheEndurant

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About this mod

Nearly All Mushrooms across Skyrim are high poly now! Beware that their amount of polygons increased by a lot.

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Changelogs
Abandoned.

- Be Warned -

Fungi models has drastically increased polygon amount. Thats My personal preference. If you, at some point, afraid of that -  check first how it goes on your machine or even do not use the mod at all.

- Introduction -

  • Total Meshes Improved: 69.
  • Specular was removed.
  • Vertex Colors was preserved.
  • Visible clipping was fixed.
  • Vanilla UV inconsistency was fixed.
  • Blackreach mushrooms no longer have tentacles nor animation. Bad positioning in-game which leads to clipping between different mushrooms, their tentacles and i cant make the smoothest animation because of the random positioning. I already remade and improved default animation on new models but i do not like the result to which im forced to. My own animation "idea" doesnt work properly because from time to time mushrooms gliding through the ground. They're not always have the same "lowest" position and the ground itself could have different forms. So... Im gonna leave them as they're now. Too much time wasted. 

- Compability -

*Mushrooms 2K made by Phlunder. Patch is not needed.
*ELFX made by Anarmofus. Patch Available.
*Blackreach Mushrooms, Glowing Mushrooms and Soltsheim Plants made by Rallyeator. Patches are not needed.

Worry not - Enderal mod page will be affected as well.

- Permissions -