A certain popular mod unnecessarily moves the Archery skill from the Thief standing stone to the Warrior standing stone. This is a small, mergable .esp that allows you to revert that change.
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Sure, by default the 3 guardian stones have 7/5/6 skills assigned to each, and it would be cute if they were evenly distributed and had 6 skills each. But 18 divided by 3 is not a logical reason to remove balance from the game.
There's a reason Bethesda assigned Archery to the Thief stone by default - so all characters would have at least ONE combat skill to advance quickly, no matter what stone they chose. This is very straight forward and doesn't require any mental gymnastics.
Put at the bottom of your load order and merge with your patcher of choice.