About this mod
Two spells to mark any creature and summon it further.
- Requirements
- Permissions and credits
- Changelogs
This mod adds two spells (lesser powers) to teleport creatures. First spell is for mark, second spell is for summon. You can get these spells from a book in Falion's house (Morthal) or using Add Item Menu.
Both spells use message boxes, and here's the structure for each spell.

Casting "Enhanced Creature Mark" on a creature...
Enhanced Creature Mark
├── Mark fast
├── Enter index
└── Cancel
- "Mark fast" allows you to mark selected creature without entering the index. First free position will be filled.
- "Enter index" allows you to enter custom index for selected creature.

Casting "Enhanced Creature Summon" on a surface...
Enhanced Creature Summon
├── Summon
│ ├── All
│ ├── Alive only
│ ├── Only one
│ └── Back
├── Move to
├── Clear
│ ├── All
│ ├── Dead only
│ ├── Duplicated
│ ├── Only one
│ └── Back
└── Cancel
- Summon options allow you to summon any marked creature to the point of spell impact. You can summon all creatures, alive only or only one. If you select "Only one" you need to enter index of marked creature.
- "Move to" allows you to move player to the marked creature. You need to enter its index.
- Clear options allow you to clear your creature list. You can clear all slots, dead only, duplicated or only one. If you select "Only one" you need to enter index of marked creature.

There are only 10 slots from 0 to 9 by default, but you can change this number using MR_ListSize global variable: "set MR_ListSize to N" in console. Max value of N is 1000 and it's hardcoded, but I personally don't recommend to use big numbers. 20 or 30 should be enough for almost anyone.